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How should a rookie in StarCraft play well in StarCraft?

Hello, StarCraft is definitely the most playable game in history. It is the only game with a dedicated professional league all year round. Because its researchability is unfathomable and its history is glorious and long, it is Considered a classic by a generation. . It feels like Go. The reason why Go is still popular after thousands of years is that it has undergone endless changes and now has new layouts and new chess styles. . The same is true for StarCraft. Ten years have passed and Korean professional StarCraft still has new players and new tactics emerging every year. It can be said that this game has reached the pinnacle of competition. Unlike Warcraft, which has barely seen any new tactics and new players emerge in the past year. There is now a situation where domestic StarCraft is becoming more popular due to World of Warcraft, and more and more people are paying attention to the Korean StarCraft League. .

Okay, let’s not talk nonsense. In fact, playing StarCraft well depends on what level you want to play. In terms of tactics, if you just want to go to Haofang and VS low-level rooms, the tactics from 5 years ago will be enough, such as double BG XX. , Double BG Dragon Rider, occasionally steal a hidden sword or something. . And if you want to go to a higher level, it is strongly recommended to pay attention to the interstellar live broadcast of the Korean Professional League for a long time, and it is best to have the commentary of the PLU master. You will learn a lot. WFBROOD, PLU, and PLAYSC can all watch the game, and Forum discussions are definitely beneficial.

Let me talk about the P tactics that I think are more popular now. Of course, they are all from Korean games, because I use T. .

PVZ, this was previously considered to be the most difficult confrontation for P, but with the rise of South Korea's Six Little Dragons, P has broken away from the passive attack of single mines harassing slow second mines in the cosmic sky flow in the RA era. Law. . Instead, most of them blatantly place the first BP at the intersection of the second mine. Relying on the reasonable placement of BF and BG, only 2-3 bunkers can make Z have no idea of ??attacking for a long time. At this time, the second mine It will be very early. . In fact, to put it bluntly, it means to save money on XX and Dragon Cavalry in the early stage and put a small amount of bunker defense in exchange for an earlier second mine. . This can be said to be the most popular PVZ start now, specifically 6 or 7 (look at the map). The farmer goes to the 2 mine entrance and places the first crystal and immediately explores the path (because there are more profitable options here, this tactic is used to explore the path early. Good morning), put BF first. If you see the Z 12D outside double, you can first place the base in the bunker and then the barracks. If it is 9D, immediately repair the bunker and barracks blockage. If it is a 3-base start, you can choose to place the base right away, or you can Set BG RUSH, because at least it will be difficult for a dog to sneak in. . The most basic start is like this, and then there are many tactics, such as KAL flow, which mainly involves a large number of XX and a wave of strong suppression of white balls (see KAL's VOD for details), and BISU flow, which is harassment first, whether it is the detection of pirates Whether it is the airdrop of golden armor, the harassment of electric soldiers, or the sneaking of hidden swords, it all requires awareness. . There is also the traditional cosmic sky flow, which is invincible when used properly, but requires extremely high operation and awareness, and also relies on the opponent's average awareness. . There are many more tactics, but these are the mainstream ones. Generally speaking, PVZ is much stronger than before, and it also includes VS, so it also illustrates the power of new tactics (representative figures BISU, KAL)

PVT, this is a simple confrontation but it also tests the true skill of P control. There are not many updates in the early stage tactics. The main thing is to harass the XX early, and then the double BG Dragon Cavalry presses to the door to take advantage and open the second mine, waiting for the opponent When SKT1 comes out, the Dragon Cavalry dance stalls the time until a wave of XX comes out, so T can only shrink. You can choose to either use the golden armor to harass, or use the dragon knight to cooperate with the golden armor to harass and kill the T in a wave, or It is a quick attack on the third mine. . Each has its own advantages, depending on your own characteristics. . In short, the most important thing about PVT is troop control and the use of the Arbiter when charging tank formations on a large scale in the mid-to-late stage. .

(Representatives BISU, STORK, FREE)

PVP, this is a confrontation whose tactics are almost unchanged from the year before. Of course, it is difficult to change in all civil wars. Generally speaking, your harassment and decisive battle control are tested. Soldiers, the standard double BG in the early stage is XX to Dragon Cavalry, XX harassment and anti-harassment. After the Dragon Cavalry comes out, it mainly prevents the opponent's possible golden armor and hidden swords and then mines. Here you can choose to take the lightning route or the golden armor route, depending on the individual It depends on your operating habits, and then there will be large-scale battles. The specific operation can be practiced by playing the micro map (the map YAOYUAN is below) (representative figures JANGBI, BISU)

In general, the tactics are still based on You can learn the fastest through actual combat and watching VOD. Looking at what others say can only be empty. First, watch more VOD from the Korean Professional League, and then use the tactics and experiences learned from it in actual combat, and then cooperate with some such as micro Small exercises such as map manipulation and forum discussions will help you learn it very quickly