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Dice-throwing elementary course
The introductory course of dice rolling is as follows:

1. First of all, everyone has his own dice, five for each person. Of course, you can have less, but it's not fun if no one has less than four. Usually two people play.

2. Put the dice in the anti-theft dice cup, shake them separately and settle the accounts.

3. Cover your own dice cup and lift it gently to see how many there are. For example, there are 1 1, 2 3s and 2 4s.

4, and then start to guess the points. Suppose you say three twos to your family, which means that everyone's dice add up to three twos. If it's your turn at this time, you can only guess that you don't have two yourself, and others may have them. If you think there are three twos or more, don't drive him. If you feel the opposite, you can open it. If all the dice have more than three 2' s after opening, you lose.

If you didn't drive a person, then you should shout now, and the number in front must be bigger than the previous one. For example, you can only shout four 2' s or four 3' s, and the number in front must be greater than the three 2' s in the previous one.

Suppose you shout four 3s, your opponent will guess how many 3s there are. If he doesn't think there are four, he will fire you. As before, if three is greater than or equal to four, you win. If not, your opponent wins. If you don't open it, your opponent will keep shouting.

7. Of course, guessing points can also be played by many people. If you are familiar with it, you can also formulate specific multi-player winning and losing rules according to the situation.

The rules for rolling dice are as follows:

Start with two or more people, each with a dice cup, and each dice cup has five dice. After the start, the player shakes the dice. This step is to reset your own points and open it after the reset (no one can see your dice cup). After knowing your own numbers;

For example, what you see is: two 1, two 4' s and one 6' s. If you want to call it 4' s, you can call it two 4' s (the number depends on the number of participants, and if three people play, it will be three 4' s), and then the next family will add more points, and so on.

You can't open a player until you think that all the players' dice don't have that many dice, and then the whole dice will be opened for counting. If there are so many dice on the court, players will drink. If there are not so many people on the field and the fired people drink, the game will be over.