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Collective engraving time in the new season
The collective re-enactment time of the new season is from March 6 to March 20.

First, the contents of the collective copy:

1, TGC officially announced that it will start a new replica mode soon. The ancestors of the first replica are the four ancestors of the boy in the assembly season;

2. To put it simply, four grandfathers come to their side together, and players can exchange items with them. Compared with the previous carving forms, there are more ancestors and the carving cycle is longer;

3. Hold a meeting in the game and turn on double big candles during the copy period, so that players can collect candles faster;

4. The period of collective engraving has not been determined, and collective engraving will not affect the normal bi-weekly ancestral engraving. Players must plan to exchange candles for props.

Second, introduce "light encounter":

Sky: The Son of Light is a brand-new masterpiece by producer Chen Xinghan, which lasted for seven years. The game was launched on the IOS platform on 20 19 and 2 1 and launched on the Android platform on July 9, 2020. On June 6, 2022, 65438+, IOS and Android became one.

In "Light Encounter", you will begin a warmest and pure social adventure. Fresh and healed aesthetic painting style, unexpected sincerity and beauty, soft and gentle clouds, full of warmth and touch, awaken the softest part of your heart.

This is a journey in the clouds that embraces freedom and warmth. Join hands with your beloved and soar in this world-famous sky kingdom. The power of love will support you all the way forward.

Characteristic system of light encounter;

1, task system:

The game has a "daily task" that players can get from their ancestors in front of Shimen, where the situation leads to all parts of the cloud country. These tasks are to chase light, special people, and find daily meditation shrines and pray in front of them.

2. Social mechanism:

The game has a unique "stranger social" mechanism. The social mechanism in the game is no longer a functional system that simply meets the needs of chat teams. "Socialization" carries some core emotional experiences of the game.