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QQ flying props border actual combat skills
Let's talk about the most basic, grab the ground and run. This is the most basic. If you don't grasp it well, everything else is empty talk.

Props are different from racing cars. You can't bend gracefully in the border. Try not to be elegant, just hit it. Sometimes a sharp turn can be stepped on or relaxed. The first bend is a free-flowing U-bend. The curve on the right cuts in from the left. Bending to the left is the opposite. For example, the first corner of a map such as Xue Rui Great Wall Swamp will hit it directly, or loosen it to adjust the angle and then pass it without hitting it. Xue Rui: Turn left after driving, and bend down when you get there. The same is true of other figures. In many places, single injection can be used with double injection, and it is easy to make mistakes if it is not well controlled. For example, the second corner of the city gymnasium, the continuous U-bends in the seaside town, in short, those bends that connect quickly are all single-jet. The second half is divided into several parts.

Shortcut article

Whether some maps can take shortcuts determines the outcome of the competition, such as the Great Wall, warehouses and so on. There are also great opportunities to make money by putting banana peels and prop boxes on shortcuts when the games are ahead. Learning to use the stage to cross the broken bridge is not a problem. In the lead, the shortcuts of these maps have passed every lap to make money without pressure. Machinarium, this is a shortcut, but it doesn't matter much. It's almost so far, it's difficult without nitrogen. I often can't get through. I'd better come here. Of course, the past is the best. I won't say much about this. Let me give you a few examples to briefly talk about how to cross the broken bridge Great Wall. Flying to the jump point of the U-bend is delayed with a single spray, then air is sprayed, and then the U-bend carefully passes through the last small U-bend. When it floats, tilt the front of the car to the right, and then pull the front of the car and fly it with a double jet. Look at the picture. After the shortcut, there is a shortcut ahead, running against the wall on the left and eating props. Turn right and hit it. The first shortcut to Lianchi can pass all the masters. You can only cross occasionally with compensation for backwardness, not to mention the broken bridge that almost came to an end. Find a good route, double jet, air jet, flying over. In fact, this is really simple. It's simple. Just loosen the front of the car near the crossing and aim at the empty jet near the crossing. Go straight to the picture. Sometimes it gets hit before the air jet. It doesn't matter. Come back a little, float a little and keep looking for a good angle. Xue Rui is more difficult than above. If you are skilled, you have to feel that the reset time after flight is not accurate and it is also a waste. Simply put, the double jet has passed the first jump point. After landing, the landing jet is connected with the segment, and the double jet flies out at that angle. Don't try to fly there for the first time, practice more. It flew out, and it's not over yet. Press the reset button when the car descends to the bottom of the bridge. It's hard to say how long it will take. There is a video of Xue Rui that won't appear on the screen. I won't give examples one by one. Both double jets and air jets fly over the front of the broken bridge. Those shortcuts, such as 1 1 sports meeting at the Great Wall intersection and the city gymnasium, all have banana peels. Don't let them worry until these places pass the shortcut. If you have bananas, make them yourself. Every picture is different. If Xue Rui flies high and there is a prop box under it, then it will be doomed to failure. The last sentence of the shortcut article should be practiced before breaking the bridge.

Prop items

A cool coin is the person who hits in front of you. The missile chooses who to hit. It seems that the missile can't come back after the finish line. I remember it used to be angel ink, bananas and turtles. Not to mention that lasers can hit people and defend them. When the cool coins are confused, shoot the first turtle with missiles. Look at the small map. When the first place is too short cut, put on the laser. It is a good weapon to make money. I don't usually shoot people with lasers. Unless I do it, I will defend and defend the final counterattack. This is the role and general use of props. For example, doubles ink goes well with cool coins or missiles. When I put cool coins, I will put ink, missiles and protection in front of the ink. Will be harmonious by ink, there will be turtles. For example, if you want to play first, put cool coins first, and it feels almost the same. When the cool coin is about to hit him, put the turtle in. Body double is two props put together. It's nothing. Put the laser on the banana prop box, the path is short, you can delay the attack, press and hold the button for putting the prop, and then the circle of the laser will change. The arrow will aim at the car and then call back after the finish line. Turn the car back, hold down the laser and look at the small map. Your icon is a triangle. Aim at the red dot to see the position, and kill ya as soon as you let go. There are also missiles that let others cool their money before shortcuts, and their lethality is also great. Switch props, eat the useless ones, switch to the first place, put them away and keep them useful. Okay, so much for props. If you just want to mix some honors and just don't pay the bill, then you can run honestly. If you have props, fight first. If the great god dies, you can leave a nitrogen gas to the end or some pictures. You can leave a devil like Xue Ruizhen in a coastal city without nitrogen. You can pick a devil's cool coin missile at will and hit the lower ranked one in front. There may be protection. Then you have lived in vain.

Cooperate with the article:

Every time I see someone shouting cooperation at the opening dance, I hit that person on purpose. Who does he think he is? Cooperation is not what you want to do, is it? Is gradually formed in the competition. For example, someone rushes out to open a little distance, and then see who has the ability to rush out again to protect the first place from being shot down from behind. Team, forget it. Once there is an opportunity for cooperation, we must rush forward desperately. If you can't run the first time, you can eat the laser the second time. Sometimes the third one can catch up. You can run slowly and give him a bomb when he overtakes you. However, you should always pay attention to the small map to see if it will not be completed because of the first throw, but in general, you will not stop to play for the third time, because playing for the third time will not do you any good. If you enter the third place, cooperation is a bit risky. If you rush out with the first two, you can leave two props to attack the first one at the last minute. Don't bump into yin people before the finish line, just hold your horses.