Answer:
Basic game interface
Alt-F4 or Alt-q - Exit Warcraft III.
Alt-O - Open Options menu
Alt-h -Open the help menu
Alt-s -Open the save menu
Alt-l -Open the read archive menu
F6 - Quickly save the game
F10 - Turn on/off the main menu
Ctrl-s - Turn on/off the sound
Ctrl-m - Turn on/ Turn off music
Enter - opens the default chat window
Shift-Enter - opens a chat window for everyone in the game
Ctrl-Enter - opens a chat window for everyone in the game Ally's Talk Window
Print Screen - Take screenshots as .TGA format files and save them in the SCREENSHOTS directory of your WC3 installation directory.
Esc - Return to the previous menu
Insert - Rotate the camera to the left
Delete - Rotate the camera to the right
Mouse wheel: Scroll up - Zoom in on the camera
Mouse wheel: scroll down - zoom out
Press the mouse wheel: - press and hold to move the mouse around the map
Directional keys - to move on the map Move on the map
Basic game instructions
Left mouse click - select units and buildings, press the command button, and specify the target.
· Select units and buildings on the screen.
·Activate the unit's command button.
·Confirm the target of a command, building or treasure, and the placement location of skills.
·Use a treasure in the hero's inventory.
·Discard or give the treasure to another hero.
·Click on the minimap to move the screen to the clicked location. < /p>
·If your army is mixed, click on a unit to activate that group of units to
use special skills.
Right click - Perform intelligent activities on the target unit/building, the ground, or the minimap.
·Ground - Move the unit to the destination and do not fight back even if there are enemies attacking on the way.
·Enemy units/buildings - attack the target.
·Own units or friendly forces - follow the target.
·Trees/gold mines - move the unit to the destination (if collecting resources Units collect this resource
source).
·Treasures on the ground - the hero walks over and picks up the treasures.
·In the hero's inventory of treasure - pick up the treasure.
·While determining the target of spells, etc. - Cancel the command.
·When determining the target of spells, etc., right-click on the mini map - Move the screen to the minimap
where clicked.
Keyboard Esc - Cancel command.
Tab - Switch between groups of the same units in the formation .
Alt (if pressed while issuing the command) - Overrides formation movement
during an action.
Alt-G - Issue on the minimap Signal. Press and click on the minimap to confirm the target of sending the signal to allies.
Alt-T - Turn on/off the display of terrain on the minimap.
< p>Alt-A - Turns simple color settings on/off. (One color for yourself, one color for all allies, one color for all enemies.)Alt-F - Turns formation on/off Mode. When turned on, melee units will automatically be arranged in front of ranged attack units.
Ctrl (if pressed while issuing a command) - only issues commands to the selected unit.
>Ctrl + # - Organize the selected troops into unit #.
Shift + # - Add the selected troops to unit #.
# - Select unit # Troops, press 2 times in a row to move the screen to the troops.
F1-F3 - Select heroes 1-3. Press 2 times in a row to move the screen to the heroes.
F8 - Cycles through selected idle workers. Continuously switches between idle workers.
F9 - Opens the task record window. Allows you to view all main tasks and optional tasks and Completed status.
F12 - In the multiplayer game, the chat record window is opened. In the stand-alone mode, the record window of all messages is opened. The chat record window records all the messages you send and receive. The record window
Backspace - Move the center of the screen to the center of your town.
Spacebar - Move the center of the screen to the past The occurrence points of the 8 events move in a circular motion.
Alt-C or Ctrl-C - Move the center of the screen to the unit you selected.
Shift+Selected Unit - From the current Add/delete the clicked unit from the selected army.
CTRL+selected unit or double-click the unit - select all such units near the screen.
I previously posted an article about Ctrl For the detailed use of keys, this time I will introduce to you in detail the use of the following Ctrl key and Shift key. These two keys are very critical.
The role of ctrl
Subgroup control key - holding down the Ctrl key when issuing a command will only command the selected subgroup. This feature is very convenient for concentrating fire attacks and controlling heroes in and out of the battlefield without breaking up the team.
Briefly imagine
1. Concentrate firepower. For example, a combination of infantry and spearmen in a group battle. There is no need to select a subgroup, and you can fire a salvo by holding down CTRL.
2. The hero's advance and retreat. The hero is selected by default. As long as you hold down CTRL, you can control the hero's free advance and retreat.
In this way, there is no need to click in the information card to use CTRL+TAB. It is indeed very convenient to execute commands on a subgroup or a hero by double-clicking it, which greatly reduces the movement of the mouse... And unlike the operation of clicking a subgroup in a team, the application of CTRL can also be used for ordinary commands. Effective, such as movement, attack, etc., and if you click it, you will still execute the command for the entire team. To give a simple example, for example, your Paladin+FM+RM is playing CREEPS, and there is an air force and an army in CREEPS. To start the battle, press and hold CTRL, press TAB, go to RM, click on Air Force, press TAB again, go to FM, click on Army. If useful treasures fall, press TAB to return to the hero and pick up the treasures
The advantage of this is< /p>
1. Easy to control, the mouse does not need to leave the big screen, and the operation can be completed by moving a very short distance
2. There is no need to break up the team, the entire team always accepts orders at the same time
p>
In short, the function of CTRL is to allocate different troops to do different things
Shift related operations
First, let’s talk about the most important Shift key~~ ~Be sure to do what I say~~ This is the key to 1 versus 3
Situation 1: Farmers build things and then harvest wood. It is complicated: left-click Farmer B? Select the location and press the left button.... ...(While fighting the enemy, suddenly the building was completed) Click the space left on the farmer, right-click on the tree, double-click F1 and found that the battle was not going well~~~ It was all caused by the simplification caused by the farmer picking the tree: click farmer B? Select the location and press After left-clicking and holding down Shift, click on the tree and then fight with peace of mind
Situation 1.5: The farmer repairs the damaged building and then does other things. The content is the same as Situation 1.
Situation 2: Go to multiple locations Mine exploration patrol~~~ Complex: left click on a farmer, right click on a mining area, after a while, the farmer arrived and found no enemy buildings, left click on the farmer, right click on the next place, click 2* when going to several places n operations, if you catch up with the battle, there will be no time to deal with it. Simplification: left-click the farmer and hold down Shift. Right-click several times on the mini map where you want to go in order, and finally give him a number
Situation 3: Adding and subtracting units in the team is a basic operation. Friends who have never used it will understand by holding down Shift and left-clicking the unit (I will explain it in detail later)
Situation 4: Evenly matched encounters , you have to judge whether you want to escape as soon as you come up. If you don’t want to escape, look at the complexity below: The operation of the master~~ is very complicated and very powerful~~ I can’t explain it~~ Each person has his own method, but we can use our hands slowly~ ~You can still fight with your master~ Simplification: quickly double-click the melee soldier or Ctrl+a melee unit (I use the latter~ because there is one less operation), first right-click the ground near the opponent's remote unit, then operate the hero, and then Select the melee unit, then hold down Shift~~ and then right-click the heads of all the opponent's remote units in order, then operate the hero and your own remote units to conduct concentrated attacks, and then press Alt at any time to pull back the enemies with low health and hit the enemies with low health~ ~~This is the most basic and relatively effective, and the Apm is very low~~~~~~Because most of the work is completed at the beginning, and then various detailed operations are carried out~~You can use it yourself, there is no limit, how powerful you can be How awesome
Situation 5: The soldiers coming out of the barracks must follow the hero, and there are monsters blocking the way. It is complicated: every time a soldier comes out, select him, and then use him to bypass the monsters and finally right Simplify the selection of heroes: Select the barracks, preferably numbered, and hold down Shift to click on the flagpole of the path the minion will take after it comes out. For example, if you want the minion to walk from the base on the left of Lostemp to the enemy's base on the right, you must bypass the three groups of monsters in the center. Usually, it is enough to set up 7-8 flagpoles in a row. There is no need to manually operate them to protect them from monster attacks. There are many situations where there are many bypasses. Remember, when you have no time to operate, just use Shift to complete all operations at once, and then gradually add them to the original ones. Do some modification operations on the basis of Apm150. Many people have 50 of their Apm150 doing these redundant things. Use Shift to offset them ~ save time and energy to think about tactics!
Two, click on the right thing once, don’t click randomly
1 If you want the unit to go to a place, right click once is enough
Don't waste time by right-clicking 5-6 times on a point
2 Make reasonable use of double-click and Ctrl's selection all and Shift's addition and subtraction selection to form formations, and use the mouse less to draw squares
3 Each barracks must be numbered! Don't finish producing a soldier and then press space to return to the base to operate the barracks!
4 The eyes reciprocate on the big and small maps at any time. See more, think more and move less. Do not move more, see less and think less.
I believe you are not afraid of slow operation, but afraid of slow thinking. If you If you can do all the above, I believe you will be able to deal with most emergencies with ease, without being confused by trivial things.
For experts who have fast hands and brains, I don’t think so. I don’t recommend you to do exactly what I did, because there are certain limitations, but if you think that you are always being led by others’ noses no matter what, you must save the time to lead your opponents’ noses.
Third, slow friends can easily deal with emergencies
1. When you encounter an enemy and don’t want to run away but don’t know which one to fight first, first select all melee troops and press the A button Left click on the ground near the enemy, don't do nothing
2. When the branch mine is attacked, don't blindly double-click to return to the city. Think about which city to return to before returning
3. When you see the enemy, if the hero rushes too far forward, you must move back in time. It is best to place the power hero on the side of the first row to facilitate outflanking and escape, and will not be surrounded by your own people
About Formation
Example: Select 3 huntresses, CTRL+1. That is formation No. 1. There is 1 huntress with red blood. You want to bring them home, but the others have to fight. At this time, Press 1 to select the red-blooded huntress, click back to home, then hold down SHIFT and select that huntress. There should be two more huntresses in formation 1. Press CTRL+1 again, then press 1 again. , there are only 2 huntresses in formation No. 1. The same goes for adding them back. Press 1 first, then SHIFT+the huntresses you want to add, and then press CTRL+1
- Author: Can't Let Go 2005 November 18, 2020, Friday, 00:40 Reply (0) | Quote (0) Join Becai
Teach you how to [improve operation] Two fists are difficult to defeat four hands, and similarly, one hand is difficult to defeat two hands. To play World of Warcraft, it is useless to only use your right hand. We also need to learn to use our left hand - the keyboard.
Compared with mouse operation, keyboard operation is faster, more convenient and more accurate. I'll start with basic operations, then advanced operations, and then more detailed operations. There are no others, because my level can only go so far, haha.
Let’s start with the basics:
1: Basic operations: Use the keyboard to create units, release magic, and use items.
Everything in World of Warcraft can be accomplished using shortcut keys, and the mouse only plays a positioning role. For example, to make an elf in the dark night, you can use the mouse to click on the avatar of the elf in the base, or you can directly press w; or to make a moon well in the dark night, you can select the elf, click Build, and then click the moon well avatar, or you can directly press b ,m. For specific shortcut keys, you can move the mouse over the avatar of a specific unit, and some subtitles will pop up with the mouse. The yellow letters in brackets after the unit name are the shortcut keys for creating this unit. Making units and constructing buildings using the keyboard is the basis of the operation.
An important point is that in Warcraft, all magic can also be done using shortcut keys. This means you can quickly release hero magic using the keyboard. For example, if there is a hammer on the human mountain, you can use the mouse to click on the hammer icon, and then click on the opponent's hero, or you can press t on the keyboard and click on the opponent's hero with the mouse at the same time. The speed of magic release may differ by half a second or 1 second. But sometimes, this half second or 1 second determines the outcome of the game.
Similarly, to purchase items in the store, you can also click on the store and press the shortcut key corresponding to the item. This allows your hero to quickly purchase items (return, blood bottle, invincibility, group healer or airship) while fighting close to the store to protect himself and his troops well.
Similarly, the use of hero items can also be done using the keyboard. The inventory corresponds to the first two vertical rows of keys on the numeric keyboard. That is, the first item can be used by pressing 7, the second item can be used by pressing 8, the third item can be used by pressing 4, and so on.
Some people may think that using the shortcut keys for items is not as fast as using the mouse. But there are some advantages to using the keyboard to use items: 1. When using quantitative items (such as ointments, hurricane weapons), mouse clicks seem cumbersome, and keyboard use is faster. 2. In the mid- to late-stage melee, it is very likely that your hero clearly has a blood bottle or is invincible, but when using it with the mouse, the point is off. Misclicking will lead to the death of the hero, and the error rate is lower when using the keyboard. The important thing about using items with the keyboard is to try to place the items you want to use (such as blood bottles, invincibility, return) on the left side of the inventory. After all, pressing 7,4,1 is much better than pressing 8,5,2 .
Also, always remember that F1 is your first hero, F2 is your second hero, and F3 is your third hero. These 3 keys allow you to quickly select the hero you want to select and understand their location in a chaotic battle.
Some hotkeys you may not know:
1. "~", press it to select the resting farmer.
2. "Backspace", press it to quickly switch back to the main base, and use the main base as the center of the screen. This hotkey is extremely important when the hero returns to the rescue. You select the hero, use Return, then press backspace to switch back to the base, select the ideal place for your return, and return (don’t forget that you can choose the location for the return trip, you don’t have to click on the main base) to come back). This is faster than clicking on the base on the minimap and then selecting a location.
3. Insert and delete can rotate the screen right or left, so that you can click on some units that cannot be clicked from a normal perspective. For example, the small animals exploring the human race often hide behind tall buildings.
4. Pageup and pagedown can move the perspective down or up, and the middle mouse button can also do it. This way you can see what you want to see up close.
5. The O key can help the hero quickly learn skills. The method is to select the hero, press O and then press the shortcut key of the corresponding skill, which is equivalent to clicking the "+" sign with the mouse. For example, if your death knight happens to be upgraded when he is on red blood, you can quickly press O and E to learn the death contract, and then eat your own units to ensure that the death knight does not die.
The most important thing about using the keyboard to build, cast magic, and use items is to abandon the bad habit of clicking with the mouse and force yourself to use the keyboard. After you continue to use the keyboard, you will find that using the keyboard has become a habit for you, and you will eventually taste the sweetness of using the keyboard.
PS: The use of A key, H key, P key and tab key.
1, A button, attack button. If you just use the right button to march, the troops will just move to the destination and then attack. Use the A key and then click on the destination to march. If the troops find an enemy while marching, they can immediately stop the attack. In addition, if you want to kill your own or a teammate's unit, you can also use the A button to attack.
2: H key, keep the original position key. For example, your opponent's base is equipped with arrow towers, and you can only use siege vehicles to attack his base. Your opponent will often use several units to lure your units to his arrow tower group. At this time, you can use the H key to keep your non-siege units in place to protect the siege vehicles.
3: P key, patrol key. For example, if you have to let the undead shadow move back and forth between the opponent's main base and sub-base, you can first send the shadow to the main base, press p and then click on the sub-base, and your shadow will achieve your purpose.
4: TAB key, subgroup conversion key. For example, I put a Death Knight and a Lich into a team, and I want to unleash the Lich's Frost Nova. You can press tab, and you will find that the Lich's portrait pops up in the status bar, and you can release the Frost Nova.
Two: Advanced operations: the use of alt, shift, and ctrl.
It can be said that World of Warcraft players who do not use these three keys are basically inexperienced, and World of Warcraft players who do not master these three keys cannot be considered experts. Personally, I think that the process of mastering these three keys is the only way for a rookie to become a master. The following introduces the functions of these three keys.
One alt key:
①: The purpose of pressing the alt key is to observe the blood volume of all units on the screen. After pressing alt, you can find that a health bar appears above the head of each unit, which allows you to see at a glance which unit is dying between the enemy and us.
Then what you should do is drag your own dying unit backwards, and then find a way to kill the opponent's dying unit. Remember the ultimate purpose of the operation, protect each of your own units as much as possible, and kill as many of the opponent's units as possible. It is said that a certain master inserted a toothpick into the alt key when fighting. Although it may seem a bit exaggerated, this still shows how important the alt key is.
②: The alt key can be combined with other keys to produce effects. The most famous one is alt+ctrl+del, followed by alt+F4. But these combinations cannot be pressed randomly during the process of World of Warcraft. The commonly used combinations in World of Warcraft are:
1. Alt+G is very important in 2vs2 and is used to issue a warning on the map. You can tell your allies where you need help.
2. Alt+A changes the color of yourself, teammates, and enemies. Try to change to mode 3, that is, you become blue, your teammates become green, and the enemy becomes red. This way you can better distinguish between ourselves and the enemy during battle to avoid accidental injuries.
3. alt+F switches formation movement. When escaping, remember to turn off formation movement, otherwise the long-range units will have to wait until the melee units escape to the front before moving.
Second shift key:
①: One function of the shift key is actually very simple. To put it bluntly, it allows a unit to do several things continuously. But once this function is used, it becomes very useful.
1. Let a farmer automatically go back to mining after completing the construction. The method is to select the farmer, hold down shift after issuing the build command, and then right-click on the wood or gold mine.
2. Let a farmer make several buildings in a row. The method is to select the farmer, issue the first build command, hold down shift, issue the second build command... and so on. Combined with the first method, farmers can continue to mine after completing a lot of buildings. If the same building is built continuously, such as a human farm. You can drag the farmer out first, hold down shift, and press BF (farm shortcut key). Then you can do whatever you want, just press toward the open space. Finally, don't forget to use shift to pull the farmer back to mine.
3. Explore routes to several places in succession. The method is to select the unit to explore the path, first click on the first path exploration location, hold down shift, then click on each place you want this unit to go to, and release shift.
4. Let your units concentrate their firepower and continuously attack N enemy units. This is best done with ranged units. The method is to right-click on an opponent's unit and press shift to continuously click on the units you want to attack in sequence. This can concentrate firepower and cause continuous high damage to certain units. But the disadvantage of this approach is that if the opponent moves the unit that is being attacked, your unit will still continue to pursue it, and will be attacked by more other units of the opponent. So it's best to just shoot 2-3 units in a row. Because if you issue an order to shoot 12 units at once, once the opponent moves his units away, you have to issue a new order again. Khan, are you tired?
5. Let your troops bypass wild monsters. What often happens in battles is that your units gather on the hero, and the units produced during the day often pass by wild monsters, causing injuries or death to the units. To avoid this, use the shift key. Method: Click on the barracks, hold down shift to set the rally point, move the rally point away from wild monsters, and finally click on the hero. After that, the units coming out of the barracks will walk through N assembly points one after another, and finally walk to the hero.
6. Get away after being harassed. For example, for gargoyle harassment, first click to kill a farmer (or a few), then shift click on a safe place.
7. Other uses. I can't remember many specifics. I think the most classic one is the bear in the dark night. First press f to change back to a druid, shift+e to increase blood, and then shift+f to change back. This operation can be completed within one second using shift, but if you wait for the bear to transform back into a druid, then press e to add blood, and then press f to change back after adding blood, 2-3 seconds will have passed.
②: Add or remove units from a team.
1, add.
If you want to add a unit to the team you are controlling, just press shift and click (box selection is also acceptable) on the unit you want to add. This practice is especially important when incorporating newly manufactured units.
2. Eliminate. If you want to remove a unit from the team you are controlling, just press shift and click (box selection is also possible) on the unit you want to remove.
For a specific example, on losttemple, one of your four beast soldiers is dying. You can first right-click the four beast soldiers on the fountain of life, and then press shift to click on the dying beast soldier ( The status bar icon can also be used), remove this beast soldier from the team, and then control the other three beast soldiers to do other tasks (MF, harassment, etc.), wait until the dying beast soldier is full of blood, and then kill it Add to the team.
Three ctrl keys:
①: The first function of the ctrl key is used to form a team. For example, if you want to form a team of 7 musketeers and 2 wizards, you only need to select 7 musketeers and 2 wizards and press ctrl+1 to form a team of musketeers and wizards. Next, press 1 once to select team 1, press 1 twice to select team 1, and set team 1 as the center of the screen. There can be up to ten formations from 0 to 9 in Warcraft. Organizing each unit into a team is the basis of operation. In addition, buildings can also be formed into groups. For example, if you organize the barracks into 5 teams, you can press 5 to be infantry or musketeer while fighting or mf.
②: Select the same unit on the screen. For example, if you want to select 8 ghouls on the same screen, you can hold down ctrl and click on any ghoul to select all 8. But there are only 12 selected units at most, because a team can only accommodate 12 units, haha.
③: Another function of the ctrl key is the legendary "subgroup order modification key". After entering the game, in "Gameplay" in "Options", check the box in front of "Subgroup Order Modification Keys" to use this function. The function of this function can separate different units of the same team. For example, in the early stage of immortality, I use Skeleton War + Ghoul mf, and form a team of ghouls and skeletons. When I want to put the skeleton in front of me during mf, I can press TAB first (because the skeleton has priority. (lower than ghouls)) Select the skeleton and hold down ctrl to move it to the front. You'll notice that only the skeletons move and the ghouls don't move.
Three: More refined operations: use of M key and S key.
One M key: The original meaning is move, but we can extend it to surround. Yes, it is the legendary surround key. To become a master, you must practice siege to the point of miraculous skill. Everyone, good work.
The first focus on the battlefield is always the hero, so of course we first talk about surrounding the hero. Theoretically, without the influence of terrain, 4 units can surround a hero. But this situation rarely occurs, so we usually use 5 or more units to surround the hero.
Basic steps for surrounding a hero (using 6 ghouls as an example): 1. First use the right button to move the ghoul to the other side of the opponent's hero. 2. When 2 ghouls surpass the hero, select 6 ghouls and move M to the opponent's hero. 3. Press M again, and then click on the opponent's hero. 4. Press M again and click on the opponent's hero. 5. Press A to attack the opponent's hero. The most important point when encircling is that you should never think that you can surround the opponent with just one M key. [{Of course, after the siege, be careful to use Building A to attack again, HOHO, don't forget it. }]
However, with such an obvious siege, the opponent can easily detect it and run away easily. Therefore, we always try our best to slow down the opponent's heroes relatively and implement an easier siege. The methods are:
1. Fix the opponent's hero: Mountain's Storm Hammer, Tauren Chief's War Trample, Shaman's Purification, Wolf Rider's Entrapment, Witch Doctor's Stillness Trap, Jungle Guardian's Roots Entangle, Raptor Druid's Cyclone, Crypt Lord's Piercing, Dreadlord's Sleep and ultimate skill, Goblin Repairman's Missile.
2. Slow down the opponent's hero: Blood Magic's Void, Witch's Slowness, Shadow Hunter's Witchcraft, Flying Dragon's Poison Attack, Watcher's Shadow Strike (Poison Dart), Dryad's Poison Attack, Lich's Frost Nova, Immortal Frost Tower, Skeleton Mage's Cripple, Ice Dragon's Attack, Naga's Ice Arrow, and Panda's Wine Mist.
Of course, there are also heroes equipped with lightning balls, venom balls or frost balls.
3. Accelerate your troops: the acceleration scroll of the orcs, the durability aura of the Tauren chief, the evil aura of the death knight (including heroes with the Scourge Bone Bell).
Another way is to use terrain. I believe everyone has seen the picture and text battle report on the forum of a demon hunter being surrounded by a moon well and three small archers. This is a classic siege using terrain. Similarly, we can also use the corners and stairs on the map to surround the hero with fewer soldiers. This requires the opponent's hero to move aside as much as possible. For example, we can leave only an opening on the edge of the building in our base. If the opponent's hero wants to harass, he must only come in through the gap between the building and the woods. We can use the buildings and woods to encircle him.
Using summoned units to surround is also a good way. I really don’t know how to do it specifically (everyone said: "You are a rookie, I don’t know what you are talking about!"). During the battle, use 3 beast soldiers to surround half of you first, then the prophet hides aside and releases the wolf, and the hero will be surrounded. In addition, the Book of Death can summon 8 units at once, which is enough to surround one hero. Both of these situations are embarrassing situations that I have encountered when playing against others. Of course, when I was harassing the human race's branch base, I was surrounded by militia + water elements, 555~~~.
The M key can also be used to reverse bracketing. When your opponent tries to surround your hero by immobilizing or slowing it down, %B
I hope I can help you