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Detailed explanation of the Legend of Heroes Rei's Trail combat system and a list of S skill release conditions

The combat system of The Legend of Heroes is the core content of this game. How to release the S skill? How to act in the at sequence in battle? Let’s take a look at the detailed explanation of the S-skill release conditions of the Legend of Heroes Rei’s Trail combat system

The character is in the Fullboost state and consumes 100 cp points to release it. If you press r2 to perform sbreak, it will automatically consume two slots to release the S-skill. .

This game no longer consumes 200 cp to strengthen the S skill, but since the boost state lasts for 2 rounds, if you have 200 cp, you can release the S skill twice in a row (the PS can move when the S explodes, and there is no time to dodge the charge) You can consider using S skills and then moving)

Methods of recovery outside combat

Magic recovery: start to enter the main interface→□Enter the loop interface→□Enter the magic recovery interface

< p>Cooking reply: This game has a large plate of food, which can only be used outside of combat. The effect is high and effective for everyone. At the same time, since this game has an additional system that allows you to gain gourmet points (gourmet points) by eating food to increase your attributes, it is recommended. Consider using cooking to recover

AT order and rewards in battle

After entering the battle, the AT bar is displayed at the top, and the next unit to act will display next. It is impossible to determine what will happen next. For the order of actions, you can press L2, and the specific order will be displayed in the form of 123456 numbers. At the same time, the AT rewards in this game are bound to the individual, and the rewards can only be obtained after stun or killing the enemy.

Loop configuration

The circuit configuration of this game is similar to that of Kong Lingbi. The circuit comes with a certain number of points, and you can obtain passive skills in battle by collecting points.

From top to bottom, there are weapon (additional damage after attacking, etc.) shield (abnormal status resistance and support for teammates, etc.) drive (recharging damage after releasing corresponding attribute magic, etc.) ex (buff provided at the beginning of the battle) etc.), the triggering probability will increase with the boost state, for example, the activation rate of fullboost state is 100%

It is recommended that around the end of the first chapter, Fan's weapon bar should be equipped with the execution passive required at 12:06 and automatically. Execute monsters with low health after attack, greatly improving the combat experience

S-boost effect

During combat, press L1 to consume 1/2 slot in the lower left corner to activate s-boost/fullboost . The specific effects are:

s-boost: lasts for 2 rounds, obtains the corresponding hollow core to provide buffs, and increases the probability of passive skill activation (for example, 25% → 50%)

Fullboost: lasts for + 1. You can release S skills (you can release them multiple times as long as you have enough CP in the state), and the probability of launching passive skills is increased (for example, 50%→100%)

Use of LGC points outside the plot

< p>LAW GRAY CHAOS attributes will be given to a specialized version of Hollow Core when reaching level 3. The three share the same level as the basic version and can be owned at the same time and replaced at will. L is for defense and recovery, G is for dodge and speed, and C is for attack and sure kill. If you don’t have a preference for joining teammates in the plot, you can consider this aspect.

High Difficulty BOSS Fighting Method

Fan's self-buff combat skills are 0-delay combat skills of the Burning Heart type, so you can run to your side to apply buffs at the beginning of the boss battle, continuously Action: run behind the boss and use combat skills that increase hate to complete a wave of hate (remember to turn on boost to ensure survival)

The remaining three people join together to add buffs to each other and throw magic together. As long as there is a hate buff, , the boss will basically just hit him.

In this way, a wave of tactical victory can be achieved (isn’t it very similar to Bigui)