From copying to surpassing.
For new designers, copying excellent design works is a very fast way to improve. In the process of copying, we often observe the works more actively and carefully, try to figure out the author's design ideas and enhance our sense of design. And while copying, we can also understand the mainstream resolution, icons, font size and other issues closely related to the actual design. You can find a designer you like, collect his works, select some points for research and analysis, and then continue to practice. Looking for the original designer's design ideas in practice. After the design is completed, compare it with the original again, and carefully compare the differences with the original, whether it is color matching, composition or details. The process of reflection is the cornerstone of the next set of excellent works.
Understanding design from life
Art comes from life, so does design. A person who stays at home must not be a good designer. Immerse yourself in front of the computer every day, and others' shadows will only appear in your works. In fact, more time should be left for yourself to feel life: you can travel, and the scenery you pass by or what happened can be the source of inspiration for your latest works; Going out to watch movies, not knowing the color of a scene or picture leads you to new design ideas; Get together with family and friends, even if they don't know your major, some casual thoughts and opinions in the conversation may be your unexpected gains.
Interest is the driving force of persistence
In addition to the consideration of income, many people join UI because beautiful design works make them happy. If you happen to be such a person, congratulations, you already have the most basic conditions to become a UI designer. We all know the genius theory of 10000 hours. Then the question comes, why does a person spend 10000 hours on one thing? Some people have no choice but to go deep into it to get satisfaction and find pleasure. When you are satisfied with the design, the process of learning design can give you continuous satisfaction, and you can spend time here all the time. After a long time, you will become an excellent UI designer.
Basic knowledge determines value.
If you major in design, you will enter this industry more easily than others. If you are a small partner from a non-professional class, you need to constantly learn the basic knowledge of design in your study and work. For example, knowing plane, color and solid will make your design work have more exquisite color matching, texture and perspective details. A solid typesetting foundation will also make your interface layout more reasonable and orderly.
Skill is a sharp weapon for designers.
"All talk and no practice." Even if you have extraordinary talent and inspiration, you can't achieve it without skilled software skills. What software to learn has become the most tangled point for beginners. At present, there are too many optional softwares in the industry, each with its own advantages and disadvantages. Or from the mainstream Adobe tools, Photoshop is of course the designer's first choice.
Typesetting beautification is very important
In UI interface design, typesetting design is equally important. How to effectively convey important information to users is the responsibility of the interface itself, and in most cases, it is usually done through text. Effective typesetting is extremely important to improve the overall user experience of UI. Optimizing typesetting is essentially optimizing user interface and UX.
Excellent typesetting design can make users pay attention to the content, not the typesetting itself. Optimizing typesetting is to improve the readability of typesetting layout and the accessibility of classes, but the minimum standard and core element is still to ensure the "usability" of typesetting itself. Reduce obstacles and friction when users use it, and reduce cognitive load. Typesetting itself is not about choosing fonts, nor making fonts and layouts. It is a process of shaping the form of text presentation and achieving the best experience. Interaction design will include information architecture, information classification and display, human-computer interaction and so on. Most of them are expressed in the form of prototypes.
When we buy clothes and articles, we often label all the clothes and articles as "good-looking" and "not good-looking", and "not good-looking" will definitely not be chosen. The same is true for an ugly application: sometimes you have to use it, but in your heart, you have labeled the application as "ugly" and "unprofessional". In the face of users, UI design, like most designs, is the first problem to face.
To some extent, this shows that these senior fans have good aesthetics and high appreciation level. However, for these veteran fans, it can be very difficult to make a movie by themselves. Similarly, it is as difficult for the public to engage in UI design as it is for fans to make movies. There is a gap between appreciating beauty and making beauty. The core of this gap is all kinds of professional knowledge, in a word, science.
Some new UI designers may do some virtual projects to practice. However, in the job interview, the interviewer is generally not interested in these virtual projects, and at most they are swept away as visual drafts. One of the reasons is that these virtual projects are virtual requirements that have not been tested by the market and may be untenable, so interviewers are unwilling to take the time to understand them. If the work displayed is a redesign of the existing product and is loyal to the original real needs, then the interviewer's interest will increase a lot. UI design, like most designs, is to solve problems. This problem is demand.
UI design uses scientific methods to meet the needs and bring aesthetic enjoyment. Therefore, aesthetics, science and demand are also the values of UI design. UI design may have many futures, but its core value lies in our ultimate proposition-user experience. This core value must be from the perspective of users.
Whether this UI interface looks good or not is the most intuitive feeling. It seems that it doesn't care. Once it doesn't look good, users may have some negative emotions. If it looks good and beautiful, users will enjoy the beauty, and they will subconsciously think that the software is more professional and careful. From the user's point of view, the value of UI design lies in demand and aesthetics. In addition, requirements are mostly carried by products and product functions, so requirements cannot be the core value of UI design.
The perfect integration of aesthetics, science and demand is the essence of UI design. Correspondingly, aesthetics, science and demand are also the values of UI design. The core value is aesthetics. For UI design, demand is duty, science is method, and aesthetics is spiritual pursuit. Accordingly, aesthetics is also a bigger and more respected stage.
Visual consistency
The most important principle in UI visual design is consistency principle, specifically, it is to provide users with a unified interface, which means that users can spend less time on operation and learning, because they can directly transplant their experience of operating one interface to another, making the whole UI experience smoother.
Before designing an interface for an application, the designer will first define the style of the interface, which will be determined by the market positioning, functional characteristics and other factors of the application. After completing the positioning of the style, he will begin to design some individual interface elements, which are the individuals that make up the complete interface.
Interface design elements
People's aesthetic needs are increasing day by day, so the overall design and planning of the interface is particularly important. In the face of numerous display screen designs, the selection and matching of colors is very important. Debugging with hue, brightness and purity can increase people's memory, make personality and attraction and browse conveniently, thus creating a good impression. Using color echo, we should pay attention to the use of heavy colors in the design, and the interface can be perfectly presented. It has a great impact on the balance and can provide a better user experience. A complete set of UI design is actually complicated, from demand analysis to market positioning, from draft to proposal, from the combination of creative elements to the precipitation of ideas, from design specification to breaking through tradition, from paper to computer, from individual to team, or from team to individual.
Excellent UI interface is invisible, gorgeous decoration and unnecessary elements have been eliminated, and simple and direct page logic and intuitive necessary elements constitute such UI interface. When designing the UI, when you add any elements, you'd better first limit the elements in the UI to the necessary elements and focus on the core user experience.
In fact, there are rules to follow in doing everything, and so is design. Let's be clear: who is it for? When do you use it? First of all, you have to analyze who the design solves in what scenario. The homepage of a live social APP design analyzes the webpage links of the ui design process. The new user who uses it for the first time is completely unfamiliar with the interface, so his first experience is very important, and the interface should provide direction and guidance for the user. For example, recommend favorite live broadcasts, popular anchors, simple and clear usage tips, etc. To help users quickly adapt to the design and retain users. An old used user, he is already familiar with the interface, and he also has an operation record. When he entered the homepage, did his previous operation data match the display? Even the same interface should be subdivided and designed differently in different scenarios of different users.
Priority: function+interactive operation+vision. The design should make the elements of the page have a clear hierarchy. What is the focus of a page? What's next? What is the weakest? This level should be reflected in three aspects: function+interactive operation+vision. Generally speaking, the priorities of the three are basically the same. The priority of function determines the priority of interactive operation and vision, and the priority of vision guides the priority of user's operation path, which restrict and influence each other.
Whether it is thinking before design or reviewing the manuscript after completion, this can be done to ensure the integrity and qualification of the design. The UI design process is certainly not difficult for professionals, but it may not be effective for people who have just come into contact with it, which needs to be accumulated step by step.