The ten most useless plants in Zombies are: Crack Pod Shooter, Nutty Nut, Cactus, Big Mouth Flower, Cowardly Mushroom, Chill Mushroom, Destruction Mushroom, Sea Mushroom, Lamplighter Flower, Triple Shooter.
Triple shooter: the cost is as high as 325, second only to the corn canon (500), the cd is short but there is no money to put it, not to mention the worrying damage. In fact, the formation molding visual and combat effect is very good, but the awkward adventure mode wave is too small, and can not use triple shooter start, the results of the fight, a row of triple are not planted. And survival mode machine gun is much stronger, endless of course, no play.
Cactus: more expensive than peas 25, only more popping balloon function, a week eye 4-3 really useful (in fact, you can not use, the last one before the flag only a balloon, it would be better to use chili peppers and so on), in the triple leaf (4-4) and the fragrant bushes (4-5 store on sale) out of the reduced to chicken ribs.
Cowardly Mushroom, Sea Mushroom, and Cactus are too saucy, Ice Mushroom can basically be replaced by 2nd generation Ice Bean + Plant Fertilizer, Destruction Mushroom can basically be replaced by Plant Fertilizer for all types of plants, Machine Gun Shooter can be replaced by Five-Shot Shooter (I forget what it's originally called), and Aroma Puff (Cattail) can be replaced by this month's newest plant, which is similar to the Cactus Balloon, and all of these add up to a total of 12.... These add up to a **** count of 12.
Plants vs. Zombies 2 new plant fertilizer (move) mode, I personally think it is very innovative, very successful. As for why garlic (onion) was not added to the second generation, I think it's because it's a poorly designed move. In the second generation, except for a few plants that take effect instantly and disappear (Tombstone Devourer, Cherry Bomb, Firecracker Pepper, Pulse Yellow Peach) there are no moves designed for them.