Fashion human body is also known as the "sketch" of the human body, is the basic fashion body shape, we can draw the human body on the basis of the design of clothing or drawings, which is the starting point of fashion illustration.
Sketching fashion human body
First of all, you must first familiarize yourself with some of the rules of proportion.
The fashion body is measured in "head lengths," with each head length representing one inch. Under normal circumstances, the fashion human body is basically 10 head length, but does not mean that 9 or 11 head length is completely incorrect, more often than not, according to draw the characteristics of the dress to decide. For example, loose shirts, big sleeves or big collar, and there are a lot of corset details, may need to have a longer waist and neck; if it is an exaggerated bat sleeve, the arm should be longer. If it's a skirt, the legs need to be longer.
Different outfits require different focal points, and different focal points require different exaggerations.
The following is an example of a 10-head long human body:
1. Draw a vertical line on a piece of paper and divide it into 10 intervals. The top line is 0 and the bottom line is 10.
Each line represents a different part of the body.
2. Head: Between 0 and 1, draw an ellipse. The chin lies exactly on line 1.
3. Shoulder and Neck: Between 1 and 2, draw the neck and shoulders. The shoulder width is about 1.5 head lengths (this may vary for specific styles of clothing).
4. Waist and Hips: Draw a line from the ends of the shoulders (shoulder line) down to the waist line, where the width of the waist is about 3/4 of the head length. draw a line from the ends of the waist (waist line) down to the hips (the highest point of the hips at 4), where the width of the hips is greater than the head length and the waist, and less than the shoulder width.
5. Legs: Draw a straight line from each end of the hips, from 4 to 10.
6. Feet: Draw a triangle on the outside of the lower end of the legs. The bottom edge of the triangle is the toe, on line 10, and the apex of the triangle is the ankle.
7. Arms: At the shoulder line, draw a line that tapers down to the wrist.
8. Hand: Roughly draw the hand with rectangles and triangles, with the fingertips on line 5.
Now you have a rough basic human body.
9. Even out the parts of the body. (Head, neck and shoulders, armpits to waist, upper hip line, hips, crotch to ankles, feet, arms)
The question of the ideal ratio of the body to the fashion body needs to be viewed flexibly and with acceptance of the changes in fashion. What looks perfect in one era may look strange in another. For example, if you look at Monroe in the 1950s by today's standards, many people might think she was a little fat.
The following criteria determine the "perfect" fashion body of a certain era:
Models or celebrities of the era
Emphasis on body parts and a certain stance for the figure
Fit and style of clothing, as well as a sense of style and style.
Fitted clothing and undergarments or other adornments, or no adornments
Overall the fashion body must be a little taller than the normal body so that the fashion can be better displayed and emphasized in photographs or artwork.
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Drawing how to make me Of course, we can feel their continuous progress and growth from their paintings. Heart Sauce summarized a few points of the impact of drawing~1. In the process of learning to draw, not only observe the things drawn, to touch, but also to feel, the ability to perceive can be slowly developed, drawing is the best way to cultivate the ability to perceive.
2. Every time you draw a new content, not only to accurately observe the shape and color of the object, but also to carefully understand the structure and characteristics of each thing, analyze the reasons for the formation of its external characteristics, and cultivate the spirit of exploration, the only way to fully understand the things painted, in order to accurately show, which will force us to involve a lot of knowledge, the accumulation of knowledge is of great help.
3. Learning to draw cultivates imagination and creativity. There are constantly new inspirations, and an excellent thinking becomes your own consciousness without you realizing it.
4. Cultivate the ability to think and work independently. In the process of painting, the whole process of conception, composition, modeling, coloring, and retouching is done completely independently from the beginning to the end.
9.1 a new period of punching card, or that old saying, whether or not zero basis, does not limit the level of high and low, the style of painting, as long as you like to paint in spite of the
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How to draw through the PS Ink style illustration1, select "File / New" menu, open the "New" or Ctrl + N dialog box name: ink and water countryside painting, width: 600 pixels, height: 480 pixels, "resolution" for 480 pixels, "resolution" for 480 pixels, "resolution" for 480 pixels, "resolution" for 480 pixels, "resolution" for 480 pixels, "resolution" for 480 pixels. "resolution" of 72, "mode" for the RGB color document, as shown.
2, the implementation of the menu: "Filter"/"Texture"/"Texturing", add texturing pop-up dialog box, set the zoom to 100%, convexity of 8, as shown in the figure. As shown in the figure.
3, in the toolbox, select the lasso tool, in the workspace of the random set of irregular graphics, and set the value of the foreground color: R: 0, G: 53, B: 4, as shown. "Filter"/"Stylize"/"Diffuse", pop-up dialog box to diffuse the selection, set the mode to normal, as shown in the figure.
5, in the toolbox, select the move tool, hold down the Alt key on the keyboard, select Layer 1, press the left mouse button to drag out a copy of Layer 1, as shown.
6, in the Toolbox, select the Paint Tool, select Layer 1, in the work area, as shown in the figure.
7, the implementation of the menu: "Filter" / "Fuzzy" / "Dynamic Blur", the pop-up dialog box Dynamic Blur Selection, set the angle to 0, the distance is 48 pixels. as shown in the figure.
8, in the toolbar, select the Brush Tool, in the Brush Tool Properties column set the brush to 3, mode is normal, opacity is 100%, the flow is 100%, as shown.
9, in the toolbox, select the Smear Tool, in the Smear Tool Properties bar set the brush to 17, mode is normal, intensity of 50%, in the work area, smear.
10, in the toolbar, select the Gradient Tool, in the Gradient Toolbar Properties set reference to the figure shows.
11, set the layer mixing mode for the positive film overlay, set the opacity to 100%, as shown.
12, in the toolbar, select the Pen tool, in the work area to draw a boat shape, as shown.
13, and set the foreground color to black, and then stroke, as shown.
14, in the toolbar, select the Brush tool, in the Brush Properties bar set the brush to 13, mode is normal, opacity is 30%, the flow is 100%, as shown.