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Team game room/kloc-about 0/0 people
Team game room/kloc-about 0/0 people

Everyone knows team games, right? Which team games are suitable for 10 people? The following is the team game room 10 for everyone, I hope you like it!

Team game room 10 articles about people 1 1: "Balloons flying"

Rules:

1, each team sends one person to participate in a team game of about 50 people.

2. Everyone holds a balloon and lines up at the starting line.

3. At the beginning of the competition, the contestants throw balloons in the air and run the 10 meter race in the specified area. Balloon can be patted and kicked by hand, so that it is in a suspended state, and it is not allowed to be caught by hand.

4. The one who reaches the finish line first wins, and the one who catches the balloon by hand or lands the balloon is eliminated.

5. The host presented prizes to the winners.

Two: "Holding a group to fight the world"

Rules:

1, let all staff shoulder to shoulder in a circle, or stand in a row.

2. The host is standing in an encyclopedia of team games with about 50 people in Taichung.

3. Announce the rules of the game. For example, if I say 5, everyone should quickly form a combination of 5 people and 5 people. These 5 people should hold tightly and no outsiders are allowed to invade; Say 9, make a 9-person team.

4. Every time, please ask the people who are squeezed out of the bureau to stand aside.

5, team members are squatting, one, two, three to see which group gets up quickly.

6. After playing a few times, please invite two people who have always been held in the team to play.

7, the host asked out and not out to talk about feelings; Please talk about the feelings of the fastest team, and summarize the feelings after the game according to what they said.

Three: zero zero seven

A: From the beginning, one person pronounces "zero" to refer to any person, the second person who is pointed to also pronounces "zero" to refer to another person, the third person pronounces "qi", and then the pointed person says "pa" and points to the last person with the sound, and the last person who is pointed to is a "shot".

B: If there are many people, it can be done in cycles. Those who are shot continue to refer to a person saying "zero" … "zero" … "seven" … "bang" … and do it in cycles. Those who are slow to respond will be punished, and the last few will be rewarded.

Suitable number of people: between 5 and 30.

Four: transport table tennis

Location requirements: a relatively open space is required. Number of people: more than 30 people.

Props: books or newspapers, one table tennis and two stopwatches.

Rules:

1, people will be divided into groups, each group will have about 10 people (the specific number of groups will be determined according to the number of people).

2. Everyone folds the book or newspaper in half, then forms a circle, forms a track for the book or newspaper, and lets the table tennis roll on the track formed by the book or newspaper. See if you can reach the destination smoothly (the destination is about 10 times of the total length of props for each group of people). During this period, participants need to move their positions to ensure that the ball will not fall. If the table tennis does not land very well during this period, they have to start from the starting point.

3, timing, the longest group for the loser, to accept everyone's punishment.

Five: Cyclic phase control order

Appliance: None.

Number of people: two people

Methods: The order words are "hunter, bear and gun". Both of them say the order words at the same time, and make an action while saying the last word-the hunter's action is to put his hands on his hips; The action of the bear is to put his hands on his chest; The action of the gun is to raise your hands and look like a gun. The two sides use this action to judge whether they win or lose. The hunter wins the gun, the gun wins the bear, and the bear wins the hunter. If the action is the same, they will start again.

Excitement: The fun of this game lies in the big movements of both sides, which are very funny.

Disadvantages: It's just a game for two people.

Six: officers and men catch thieves

Appliance: four small pieces of paper with the words "officer, soldier, arrest and thief" written on them respectively.

Number of people: 4 people

Seven: Pass the apple.

Prop: One rule of apples: A man and a woman sit in a row apart, hold the apples with their necks, chins and shoulders, and pass them one by one. Whoever drops the apples will be punished.

Highlight: This is a traditional English game, which is popular among young men and women. Maybe after the game, you will really feel "electricity"! There are countless similar items in this kind of games. Everyone uses their imagination to turn props into balloons, ice cubes or others.

Eight: suck the game.

Game props: break several bottles

Each player is equipped with two straws and a roll of transparent glue. The rules of the game: All players stand in front of the stage, and the host can start to suck the straws under some orders, but the two straws must be connected with transparent glue. Whoever connects the straws in the shortest time and will finish the sucking as soon as possible wins.

Nine: OEM

Props: a deck of playing cards (take away the monster)

Rule: each person draws a card and sticks it on his forehead. You are not allowed to look at your own cards, but you can see the cards of people around you. A is the largest, and 2 is the smallest, with the same number of points. The colors from the largest to the smallest are spades, hearts, grass flowers and diamonds. At this point, everyone began to guess whether their cards were the smallest according to other people's cards and expressions. If you think you are the youngest, you can give up and accept a slight punishment, but you are not allowed to look at the cards and the game continues. Until everyone doesn't give up, show the cards, and the smallest one will be punished.

Highlights: The key to the game is to capture the instant expressions and eyes of people when they first look at the cards around them. Of course, if your acting skills are exquisite enough, and you use this psychology skillfully and do the opposite, you can definitely "harm people with your eyes." (similar to a killing game)

Ten: Guess the toothpick.

Classic game on the dining table. According to the number of people participating in the game, prepare the same number of toothpicks. The host held a certain number of toothpicks (1 root to all) in his hand, and asked everyone to guess how many toothpicks there were in turn. Those who are unlucky enough to guess correctly will be punished and continue the game as the host of the next round.

Team game room 10 articles about 2 1, 15 or 20

It has been very popular since ancient times. The rules of the game are very simple. Two people reach out their fingers relatively at the same time (the numbers that can be reached by both hands are 0, 5, 10), and report a number in their mouths (that is, the sum of their punching figures is 0, 5, 10, 15, 20). The winner is the same as the sum of the fingers of both sides, and the loser is fined for drinking.

2. Truth or dare

The person chosen by guessing or drawing cards or other means should choose truth or big adventure. Truth means that anyone here can ask any question (even if it is very private) and must answer it truthfully. A big adventure is to be instructed by the people present to do something, such as saying TMD and I love you to strangers, which is a good trick to play with people.

3, fool fist

Two people punch at the same time (scissors, stone, cloth), and if they are the same, call them "he is a fool"; If Party A wins and Party B loses, then Party A will shout "you fool" and Party B will shout "I fool", and whoever shouts wrong will be the negative party. The fun of this game is to test your reaction speed. The faster you shout, the more likely you are to make mistakes.

4, scissors, stone, cloth

The most common, popular and historic gameplay doesn't have to be played in a bar, but anywhere. If you can't play this game, you are. Poor bastard without childhood!

5, 789

Put two dice in a cup, shake them in turn until they reach 1, 3, 4, 5, and 6, and when they reach 7, they don't need to drink, but they need to add as much wine as they want to, and then to the next one, when they reach 8, they need to drink half of the wine in the cup, and then continue to shake.

6. Count to seven

It's more fun for people to play together in a circle, that is, starting from 1, everyone says a number in sequence, and when it reaches 7 or multiples of 7, they can't say it and pat their thighs instead. If they say it unfortunately, they will be fined for drinking, and then start counting again.

7. Big talk.

There are five basketballs for each person, and at least two people are required to play. Take two people as an example. After they shake the basketballs, they officially start. Each person calls a number, and they start with at least two, such as two threes. If the other party doesn't believe you, you can be fired. If the added sieve doesn't have two threes, even if you brag, you lose! If the other party believes and continues to play, it's your turn to shout, but the number you shout is bigger than the previous one. If you shout two threes, you can only shout two fives or three twos, and so on. You can make any number of points, but if a point is called, it can only be regarded as a point.

8. Darts

A bar game with a long history. You can have a game or entertain while drinking beer and drinks, and the atmosphere is very relaxed, active and warm. As long as you have three darts and a target, you can play all night. Many small bars in Chongqing have this.

9, wanted.

The farmer pointed his finger at someone or himself, and with a bang, the accused person could not move, while the two people next to him had to raise their hands above their heads. If you point at yourself, two people around you must raise their hands. If you shoot at the sky, all hands up.

10, dice guessing

Prepare one dice and ten dice. Before shaking, the person who shakes will quote a random number (1-6), and after opening, take out a few of the ones you say. The next person continues to shake and shout, and those who don't shout will drink, and then those who don't shout will continue to shake until they are right. When all dice are called, the next round will begin. When there is one dice left, it's the worst. Choose 6 1.

1 1, Russian turntable

Take six cups and pour equal or different amounts of wine (depending on the player's hobby), then prepare a dice and a cup. Participants shake the dice in turn, and then drink the first cup of wine. If the cup is empty, the person who shakes the dice will pour the wine into the cup (somewhat casually), and then it is the next person's turn to continue shaking. If the dice fall out of the cup, the person who shakes the dice must first punish himself.

12, Bee

The password is "two little bees, flying to the flowers", and then the two sides cut the cloth with stones, and the winner will make a slap in the face, and at the same time, the loser will shake his head and make a gesture of being beaten, and at the same time, he will make a "sigh" sound. If the two sides are the same, both of them will make a kiss, and they will also make a kiss sound.

13, counting frogs

The password is "a frog with one mouth, two eyes and four legs; Two frogs have two mouths, four eyes and eight legs. " , and so on, everyone take turns to say, the wrong person will be punished for drinking.

  14、007

From the beginning, one person calls "0" to designate one person, and that person immediately calls "0" and then refers to another person. The third person calls "7" and refers to one person with his hand. The shot person does not make a sound or do anything, but the people on the left and right sides of the shot person should raise their hands to make a surrender, and at the same time, they should make an "ah" sound in their mouths, which will punish the wrong person.

15, bangbangji

There are four kinds of things, tiger, stick, chicken and insect. It is stipulated that stick beats tiger, tiger eats chicken, chicken eats insect, and insect drills stick. Two people are opposite each other. They knock on the desktop with chopsticks or other similar sticks in their hands and shout "stick, stick" and then shout out one of the above four things at the same time. The loser will be fined. If they shout the same thing, or shout out stick and chicken at the same time,

16, guess the words

The people present here are divided into two factions. First, one faction appoints another faction to come out, and then goes to the side to say a word to him. The person who is called out can only express it by gestures or with the help of objects, but he can't find the sound. Within the specified time, if he is guessed, the one who gives the question will be punished for drinking. On the contrary, the one who compares the gestures will be punished for drinking.

17, punching

When two people sit opposite each other, they shout a number (0-10), and at the same time, one hand compares a number (0-5). If the number shouted is the same as the number added by two fingers, even if they win, the other party will be fined for drinking. If both sides shout, they will sum up and continue to row again.

18, Captain Cook

The gameplay is similar to that of 007. At first, one person calls "Ku" to designate one person. That person immediately calls "Ke" and then refers to another person. The third person calls "Ship" and then refers to another person. The fourth person calls "Long" and then designates another person. Finally, the accused person will play the whistle with his hand and shout "Woo" while the two people next to him will row the boat and shout "Sex". And you can only row on the side of the person who doesn't play the whistle. The penalty for the wrong person.

19, catching mice

Everyone shouted "Catch the mouse, catch the mouse, catch the mouse" twice. One of them shouted "3 (for example)". The next person had two choices. He could either shout "Caught" or "Give up". If he caught it, he would be one. Knowing that all three were caught, everyone hands in the air shouted "Long live" together. The person who followed the third one continued to shout for a few. The game continues. Until something goes wrong. When shouting "caught", you must raise your hand to your chest to make a gesture of catching; When shouting "give up", tap your forehead with your right hand.

20, hand mouth.

Everyone shouted together, "Say one thing and do another, with different hands and mouths". Then one of them starts, clapping his legs and high-fiving, and compares a number with his hand, such as 5. At this time, he must quote any number in 1-5 except 5. If you say the same thing as your hand gesture, you lose.

Team game room 10 articles about 3 1, radish squatting game

Everyone wears a vegetable headdress, such as cabbage, and the person wearing the headdress says cabbage squat, cabbage squat, cabbage squat after eggplant squat, and so on.

2. Happy Fax

Generally, five people can participate, so everyone turns their backs on the organizer. The organizer first asks the first player to turn around, then gives him a word or sentence, and then he shows it to the next player, and so on, to see what the difference between the last player and the first player will be.

3. Bibi guess

Give a phrase, one person gesticulates, the other person guesses, and see which group has the most tacit understanding.

4. Guess the characters and guess the music

Divide the players equally, the host puts forward three or four conditions, and each team member guesses the result. The team who guesses the most wins.

5, YES or NO

In groups, the host prepares a few words for each group, and the team members ask questions separately. The host can only answer with YES andno. See which group guesses the most in the shortest time.

6. Say it backwards

Game method: first specify the number of words in the question. For example, the question in this round must be within four words, which means that the person who gives the question can say a word at will. "I am a good person", then the respondent must reverse the sentence just now within 5 seconds, that is, "I am a good person". If you can't say it or make a mistake, it will be a failure.

7. Driving a train

Before starting, everyone says a place name, which represents several simple indoor team games. But the location cannot be repeated. After the game starts, suppose you are from Beijing and another person is from Shanghai, you should say, "Drive, drive, drive the train, and the train in Beijing will leave." Everyone asked together, "Where are we going?" You said, "Shanghai is open". The person who represents Shanghai will immediately respond and then say, "The train in Shanghai is about to leave." Then everyone asked together, "Where are we going?" Then this person chooses another game object and says, "Drive to such and such a place." If the other party hesitates a little and doesn't react, it loses.

Team game room 10 articles about 4 1, company team game room-action solitaire

Rules: Two people compete on the court, one party makes an action first, the opponent follows, plus a new action of his own, and so on! If you can't catch it, the forgetter is out!

2, the company team game room-backwards

Rule: first specify the number of words for the question. For example, this round of questions must be within four words, which means that the person who gives the question can say a word at will. "I am a good person", then the respondent must reverse the sentence just now within 5 seconds, that is, "I am a good person". If you can't say it or make a mistake, it will be a failure.

3, the company team game room-collective sentences

Rules: Divide into several groups. The first member of each group prepares a pen and a blank piece of paper. At the beginning of the game, the first member of each group writes a word on the paper at will, and then passes the pen and paper to the second person. The second person writes a word as required and gives it to the third member ... until a sentence is formed.

Requirements: If the sentence at the end of the queue is not finished, the team members at the end of the queue will write the sentence completely, hold up the sentence after writing, and finally, with the sentence fluent, the team that has made the sentence first will win.

4, the company team game room-Shuanglong pearl relay race

Rules: Two players from each group will put a ball between them and walk forward for the relay race. The ball can't land while walking! See which team will finish the trip (the ball) in the shortest time.

5, the company team game room-grab the bench

Rule: Don't talk when everyone is playing badly.

6, the company team game room-hula hoop.

This game requires a larger venue and more people to participate, and I am afraid it is not particularly suitable. A group of several people, hand in hand, form a closed circle, and put a hula hoop on one of them. At the beginning of the competition, each group moves at the same time. Under the condition that hands are not allowed, the hula hoop is passed through everyone's body, and finally a circle is passed, and the group that finishes first wins. Hula hoop should not be too big, otherwise it will be too easy to cross, and it should not be too small for everyone to wear.

7, the company team game room-clip balloon run.

This game is my own experience. In a group of two, a man and a woman hold a balloon back to back and run from the starting point to the finishing point. At the finishing point, they should put the balloon on the chair and then sit and explode, and then return to the starting point to continue holding the balloon. If the balloon hits the ground while running, the two of them should start from the starting point again. At the same time, which group of balloons burst the most won. Generally, the task of bursting balloons is completed by Mr. Wang. At this time, Ms. Wang should return to the starting point as soon as possible to prepare the balloons. When running, it is best for them to hold their arms together and always hold the balloons. This is my experience.

8, the company team game room-irony

Choose a few articulate people to participate in the game, and the host should prepare some words in advance. When the host says a word, people who want to participate in the game will say it again, such as "Happy New Year". Players should immediately say "Happy New Year", and those who say it wrong or live fiercely will be eliminated. Start with three words, four words in the second round, five words in the third round, and so on. It is estimated that there will be few players left when there are more than five words.

9, the company team game room-Jiabozhu

Rules: Two people compete on the field, and they are both in a small basin to see who has the most balls in the shortest time, and the one who wins! (Small plastic pots, beads, paper cups, sanitary chopsticks)

10, the company team game room-uncharacteristically

Rules: the players on the court listen to the order of the host and make the opposite action!

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