First, ScratchJr: an application suitable for children aged 6-8 to learn programming. It uses drag-and-drop programming to create interesting stories, games and animations by combining colorful building blocks.
Second, Tynker: This is a programming application based on gamification teaching, suitable for children aged 8 and above. It provides a wealth of programming courses, from simple coding skills to complex game development, so that children can gradually improve their programming ability.
Third, Code.org: This is an online programming learning platform launched by a non-profit organization, which is suitable for learners aged from 4 to adults. It provides a number of programming courses and teaching resources, covering programming contents with different difficulties and themes.
Fourth, Bee-Bot: This is a robot-based programming application, suitable for children aged 3-7. It helps children learn the basic concepts of programming, such as instructions, sequences and patterns, by controlling robots to perform a series of tasks.
Fifth, programming cat is a children's programming learning platform, which provides rich graphical programming courses and can be used to create with zero foundation. Learning programming courses through mobile phones, entertaining, exercising thinking ability and mastering programming knowledge. Nemo, the programming cat, combines programming with games to let children learn programming while playing. Parents can educate their children to program from an early age through correct guidance.
Sixthly, Walnut Programming Zero Basic Course is a mobile phone teaching application software dedicated to programming, which is a basic introductory tutorial for teenagers and can stimulate children's thinking ability bit by bit. There is one-on-one tutoring by professional lecturers in the software, and online courses are watched synchronously, so as to actively learn programming.
Of course, choosing a programming application suitable for your child should also consider your child's age, programming experience and hobbies. You can try some free trial versions first to find out whether your child likes and adapts to the application, and then make a decision to buy a paid version.