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Where is the death knight novice village?
The novice village of DK, which is also the main city of DK, is actually a replicated "scene" form, which is also an innovation of Blizzard. Every task a novice does will cause a phased change on the map, just like the phased change of Quidditch now. However, the change of Quidditch is everyone's. The change of the main city of your DK is based on your mission, but only for you. It's like a copy. For example, it seems that A and B are both in the Temple of Darkness, but they are actually in different areas. Because of the different progress, A is fighting Illidan, while B just kills hunger. However, it is slightly different from the copy. Depending on the copy ID, the copy will be different. In other words, even if the same boss is killed, it may be in different copies, but DK is a person with unified progress and will be thrown into one copy. At the same time, the death knights of the alliance and the tribe also appear in different "copies".

The simplest understanding is that Blizzard has made several maps. When your task reaches a new stage, you will secretly change a map. The appearance of the map will not change, but the position of NPC and the battle scene will change.

The location of DK Novice Village is in the original location of Tyre's hand, and a large area has been newly opened behind Tyre's hand.

This is DK Novice Village. In fact, this is also the main city of DK. DK people can come back here at any time after leaving training, talent washing and rune sword melting (at least there is no DK trainer found elsewhere at present). His political form, after all the novice tasks are completed, is to help the alliance tribe against the Lich King. The leader is the supreme Lord Mograine, but in fact, this place was originally the territory of the Lich King. How did the whole story happen? Let's enter the wonderful DK novice village task.

Scene 0: When you are young, you will see a stalwart figure. Girls who worship Arthas will have hearts in their eyes. Arthas was in front of us, stroking the sword from the balcony.

As a rookie, you can hardly interest the Lich King, so you are sent to the instructor for training. And this instructor is the leader who appeared as an instructor in the NAXX era, and we are very familiar with the instructor Mr. La Suwei Oss. As expected, Mr. Wang is still elegant and graceful, and his deafening roar is still unforgettable.

The instructor asked you to get a sword mold, which is next to the melting pot of rune sword. Remember this place.

I will often come to smelt rune swords in the future (even if I will return to the next task soon). The instructor will teach you the skills of smelting rune swords and your first weapon, so that you can smelt swords for the first time. At this time, you will know two kinds of smelting, monotonous.

However, I have to say that the melted weapons are dazzling.

After melting, the instructor asked you to kill a prisoner in the middle of the scene. This task is easy. Just use the key to open a man's fetters and kill him.

At this point, we can bid farewell to the instructor and go to see the Lich King. He will show some interest in you this time, and at least give you a task to spy on the enemy on both sides with his big eyes.

The enemy at this time is actually a bloody crusader, which can be seen from the geographical location (together with Tyre's hand). The task is simple. Explore four buildings in the town of Bloody Crusader by recruiting a ghoul with research skill 2 to attract garrison fire, and then use skill 1 to complete the exploration in one of the garrisons.

However, it should be noted that every time a ghoul is recruited to attract fire, the eyeball can be attacked to death. After investigation, the Lich King thinks that you can basically fight and let you go to the lower level of the fortress to accept the task arrangement.

After teleporting to the lower level (teleporting point is under the stairs of Lich King's platform, so you can't miss him), you will be received by an old acquaintance and your future leader, Highlord Mograine. He told you to go to the "flight controller" (basically, you can only call it that), but before you leave, you can take your eyes off the Ashbringer and look at the one next to him and Mograine. I believe your eyes will turn into resentment. That's right, this is rivendell who has been brushed countless times without losing his seat.

Riding the embarrassing skeleton Griffin, we entered the scene 1.

Scene 1: The ready-made skeleton Griffin will take you under the Black Peak Fortress, which makes people feel that as long as they don't fall to death, they will jump much faster. After the camp came down, I found Prince XXX (I personally can't remember which celebrity this is). After talking to him, there will be four tasks in the camp. Speaking of this, this camp is the real novice village of DK, and the Black Wind Fortress is actually the main city.

One of the four tasks was completed in the camp. Find five dks to fight. Note that you are not looking for players, but looking for NPC DK that has been running around in the camp. Win five times (it seems almost impossible to lose) and you can get the alliance (tribe) badge.

Here is a brief introduction to DK's novice task mechanism. Born at DK 55, all novice tasks can go to Outland at level 58 (equal to Blizzard doesn't need you to go to the old world to do old tasks). After DK was born, there was no talent point. Starting from the task of scene 1, each task will be rewarded with talent points (varying in number). After all tasks are completed, there are exactly 49 talent points, corresponding to 58 levels.

The next three tasks can basically be completed together. If you are willing to hand in one first when you come back halfway, you might as well do the horse task first (it is always good to run fast). The horse task first needs to steal a horse and find a horse to jump and run on the farm. In other words, the horse itself still has the sprint ability, and it is impossible to run away. But there is a 56 elite at the racecourse. Don't mess with it. I saw a three-person team run over by him. When you steal a horse, you will find that it was not stolen for yourself. Your own horse has to enter the shadow realm, kill the dark knight, and then jump on their horses to grab it. This task that makes you feel teased will give you a good reward-DK's long-range weapon.

The other two tasks are simple tasks of killing monsters and picking up props on the ground, and there is no creativity. The only thing that makes people a little uncomfortable is that the task of killing monsters includes killing civilians who are lower than themselves 10. The wailing of these civilians before they died makes people feel cruel.

After these tasks are completed, you will meet acquaintances again. Getick, another boss reaper in NAXX, will order you to go to the mine next to the camp and turn the miners into ghouls. Just throw a huge plague bottle at the miners and you will have a certain chance of becoming ghouls or hostile undead.

Next, you can finally see a slightly interesting task. Go outside the mine and find a mine car to drill in. Then a kind miner will come out and drag you behind the enemy and board the gunboat. Then you use this powerful cannon to blow the bloody crusaders on the shore to pieces. This cannon has many uses. In addition to powerful long-range firepower, it also has a close-range strike that will kill the mine, so don't worry about the army approaching. What's even more powerful is its third place.

At this point, you can return to the Black Wind Fortress, and the first act is completed.

Scene 2: Go deep into enemy territory. When you fly down the Black Peak fortress by the skeleton Griffin again, you will find that the camp has changed. The prince has climbed to the top of the mountain and looked into the distance, but the bloody crusaders have been beaten back to the place where you just fought. You can go to the front and continue fighting. At the front, the first thing we saw was an old acquaintance, Lord North, the plague messenger, who was engaged in his plague career again.

However, a technician is definitely not a leader. Comrade rivendell, who is in charge of front-line operations, stays in the cellar. After taking all the tasks according to the old habits, you can enter the city of bloody crusaders.

The tasks are unremarkable, such as killing a leader to get a prop, killing several XX monsters, and getting items dropped by several XX monsters. Among them, the north allows you to collect 10 skulls, an iron chain (in the blacksmith's shop) and a cauldron (under the hotel). It's a very good medicine, and you can exchange skulls in the future, but it should be noted that you must go before the task enters the next scene. After all the tasks are completed, the next task will be interesting. Is to give you two swords of torture. After equipping them, you will attack the bloody crusader swordsmen (the translation is incorrect, accurately speaking, the melee units at the entrance of the bloody crusader castle and inside the castle), and you will keep talking to them and torture them. Most bloody crusaders are devout and stubborn, but you can always find one who is not determined by perseverance (how much you fight depends entirely on your personality). Note that there is no need to attack slowly without mercy and try to "torture" more. If it is possible to torture successfully, there will be a mutiny, and everyone who makes up his mind is the same.

After that, you will be instructed to go to the pub established by the enemy camp DK, at the lower left of the map, to meet the new task.

The new mission is completed in the castle you just tortured. Go upstairs to kill a leader, get the watch of the bloody crusader, and then go to the basement to save people. When saving people, there will be a steady stream of strange things. Don't push too hard. The rescued person will open the protective cover and stand inside to fight. You will find it easy. And if you come out to play, you will find it difficult. If a person does this task, he must pay attention to this. After that, you were asked to help a general in the chapel next to the pub. He'll let you kill in the big house behind the church. It is said that there are countless people in this big house and only one person needs to be killed. Just find a station with a corresponding name, and then you can pour a glass of water, because this comrade will recognize you quickly and give you a series of ideological education for a long time. In the end, of course, he will say, "kill me!" " Don't mention it, kill it at once, or he will commit suicide by taking poison. If he commits suicide by taking poison, he will think that you didn't finish the task and listen to it again. . . .

This is just an episode, and the next task is even more embarrassing. You need to ambush the messenger at the intersection next to the pub. This intersection is next to the pub, and you will find a road leading to the seaside guarded by elite troops. This is the intersection. The way of ambush will be familiar to Delaney's friends. Tell a tree to hide behind (Delaney's novice task is simply to change trees). I don't know if Blizzard is lazy or just a beta. This tree is so cute and naive that it doesn't look like a tree at all.

After ambushing the messenger in this embarrassing way, he can pretend to be a bloody crusader, so that a man with the appearance of a bloody crusader and riding a death knight can fool all the bloody crusaders and successfully send the letter out.

After all this, the bloody crusaders turned to attack Northrend. You are going home again. The NPC in the pub will help you open a door, and then the door you open with your own skills is also a model, which is quite cool.

Scene 3: Fight to the death and go back to see Lao Mo. Lao Mo tells you that this will be a decisive battle. The Lich King himself went to the front, so you flew down the fortress on a skeleton Griffin (I guess this is how Blizzard changed the map) and found that it was not the prince who climbed to the top of the mountain, but the Lich King himself. It seems that you have won his trust, and he will give a frost dragon to defeat the bloody crusaders.

This task is completely wind-driven, and it doesn't need much skill. It is completed after the bloody crusader is bombed on the dragon. The Lich King was satisfied with your performance, and let you go out of the mountain (really through the cave to the plague land in the east), meet Mograine, and attack the Light Worship Church.

Scene 4: Abandon the dark and cast light on the bright, gorgeous Armageddon! Why do death knights loyal to the Lich King defect? How powerful is the Ashbringer? I won't spoil it any more. Enjoy yourselves!