No.025 Pikachu
Race value: 50/75/55/75/55/100, characteristic: static electricity
Capture place: New Silver Leaf Entrance , Shahu Paradise
One of the god-level pets in this game, the race value has been improved a lot compared to the original version. Although the durability is still as low as ever, with this special attack, nothing matters anymore. After carrying the electric bead The ultimate special attack can reach 546! You must know that the limit of Mewtwo's special attack is only 447.
The Pikachu carrying the electric beads is far better than the evolved Raichu, so evolution is not recommended.
One Hundred Thousand Volts/Thunder Surfing Electromagnetic Waves/Applause/Singing/Angel Kiss × 2
Character: Conservative Traits: Static Electricity
Strive for special attack speed, skin god With a speed of 100 and full effort, you can basically guarantee the first move against the non-effort NPC. This type of surfing is the main attack. If you encounter a blind spot, harass it. If you feel it is dangerous, just replace it. After all, the durability of Pi Shen is really not enough. Applause is effective against strengthened hands, and electromagnetic waves are effective against quick-attack hands. In addition, singing angel's kiss is also considered, after all, for single-player parties, hits are just a cloud. By the way, we look forward to the addition of Signal Ray and Conspiracy in the next version.
No.094 Gengar (highly recommended by me)
Race value: 80/65/60/135/65/125, characteristics: floating
Capture Land: (Ghost) Forest Mansion in Chenghua Forest, Sendhen Volcano
A very popular PM. In this game, HP, special attack and speed have all been strengthened, especially the speed. After adding 15 points, he overpowered his old rival Hu Di (circled in the corner of Hu Di). The characteristic floating immunity removes the ground weakness of the poison system, and the three-system immunity of the common ground allows Gengar to gain a lot of opportunities to play without injury. After being transformed into DP, Gengar has his own double special attack. The special attack with 135 is very violent, and the interference skills are still very good, such as clapping, hypnotic oriole, weird light, etc., as well as the magic skill of dragging people into the water. There are quite a few ways to use Gengar, and I will only mention one that is more commonly used for customs clearance.
Hypnosis Shadow Ball/Evil Wave Dream Eater/Poison Bomb/Billions of Power Absorbing Hundred Thousand Volts/Thunder and Lightning
Character: Conservative Trait: Floating
Strive for special attack speed, which is a must-have for this series of shadow balls. The hypnotic dream-eating combo is still very useful for NPCs (well, except for the motivated ones). You can also give up the dream-eating poison bombs. The attack surface of the ghost poison electricity is larger than The Ghost Super Electric is better. In addition, you can also consider using the power of billions to absorb blows with quadruple power. The effect is equally good. For Shiwan and Thunder, it depends on whether you should choose PP or power effects. In fact, the thunder and lightning with 80 hits is still very beautiful.
I once used Gengar’s combo moves: Hypnosis, Wave of Evil, Dream Eater, Thunder and Lightning, and carried a wide-angle lens (effect: increase hit rate by 10%) to clear the Elf League in one round.
In the Dream League, I only used one level 68 Gengar plus five human shields and enough resurrection potions and PP recovery potions. Gengar has an innocent character (speed, - special defense), and has the following moves: Hypnosis, Wave of Evil, Same Fate (skill points increased to 8), Song of Destruction. Items carried: Special Scarf (effect: acceleration, but can only be used with the same skill). Gengar's speed is already good, coupled with the character of acceleration, but the speed of level 68 still cannot beat most level 100 Dream League PMs. Therefore, after equipping the Love Scarf, you will be invincible. Use Tong Life as soon as you appear. A level 100 PM can kill you with one move (Tong will die). Note that the first PM used by the first opponent is Mew, and it will attack you with one move of Will-o'-the-Wisp. Gengar is effective, so Mew can directly use Wave of Hypnotic Evil to hit it (Song of Destruction is invalid because the opponent will change PM after two rounds, and Song of Destruction is only suitable for use on the opponent's last PM). After Gengar dies, replace him with a tank, then use the resurrection potion to resurrect Gengar. When the tank falls down, replace him with Gengar, and so on. You can easily pass the Dream League. You can use similar PM or combination of moves, this is just my personal opinion.
No.130 Gyarados
Racial value: 95/125/79/60/100/81, characteristics: intimidation
Catching place: (carp King) Use an ordinary fishing rod to fish on any water surface, (Red Gyarados) in the upper left corner of the Sand Fox Park
I don’t know how many people have never used it, but I believe that 95% of those who have played since the first generation must have used it. Gyarados. When I first came into contact with Pocket, I was taught to buy a Magikarp for 500 yuan, raise it in a hut until it reached level 19, and then upgrade it to level 1 and evolve, and it became NB. In the second generation, the gimmick of red Gyarados was introduced, and in the fourth generation, Flowers, birds, fish and monkeys are widely publicized. As a pet that has been in full service from the first generation to the fourth generation, there is no doubt about Gyarados's ability. It has a durability of 95/79/100 and a slightly weaker physical resistance with intimidation. It has a physical attack of 125 and a speed of 81. With the strengthening of Mai, although Shuifei has four times the lethal weak electricity, it also brings up to 6 resistances to Gyarados, giving Gyarados many opportunities to play without or with minor injuries. At least I personally feel that it is better than The so-called Water Dragon is much better. In terms of skills, after DP transformation, Gyarados has gained more water-type physical attack. Due to a dark bug, even the physical attack that should have been lost is still there when it wakes up. Although the rock that replaces the stone blade is not sealed to it, it is enough.
In addition, this game of Gyarados can also recall the only flight skill leap that can be learned so far, although it is not practical.
1. Dragon Dance Climbing Waterfalls, Earthquake Leap/Repaying a Favor
Character: Stubborn Traits: Intimidation
Strive for physical attack speed, because of the dragon dance, you can consider it Points of speed give durability. Dragon Dance, Climbing Waterfalls and Earthquakes are a must. There is only one move left that can be considered as a leap in this system. If you don’t like it, you can exchange it for a favor.
2. Dragon Dance Provoke/Electromagnetic Wave Climb Waterfall to Repay favor/Earthquake
Character: Stubborn Trait: Intimidation
Strive for physical attack speed, provocation/electromagnetic wave interference, dragon Dance strengthens. Water is a must for climbing waterfalls, and then you can choose between Earthquake/Repaying a Favor. There are more blind spots in the water area, grass type, flying dragon, etc., but the targeting is better; in the water area, due to the addition of a large number of pets in later games, the attack surface that originally had no blind spots has four or five more blind spots (especially Chubby). Both have their own pros and cons, so choose according to your own team.
3. Water pressure, thunder and lightning, blizzard, big character fire/dragon dance
Character: Conservative Traits: Intimidation
Strive for special attack speed, special attack type Gyarados. The special attack limit of a race value of 60 is now 240. Normally, it is not a big problem for small fights. When encountering a BOSS level, you can rely on high durability to hit a special attack fruit/special attack medicine, and then start killing with 4×120. The power is really incredible. Difference. In addition, you can also consider replacing the big character fire with dragon dance to make it easier to speed up and control the field.
No.149 Kuailong
Race value: 91/134/95/100/100/80, characteristics: mental power
Capture place: (Mini Dragon) Deep in the Meteor Falls (where you get TM.02 Dragon Claw), you get it late
The first generation of quasi-gods, the first dragon pet, has outstanding abilities, both offensive and defensive capabilities, and relatively weak speed There is not much pressure on the NPC, and there is also Dragon Dance to strengthen it. Long Fei brings 6 resistances and 3 weaknesses to Kuailong, of which ice is 4 times weaker and is quite deadly. If you see a highly durable ice type, you should change your teammates. If you can't fall in seconds, you will often end up falling by yourself. In terms of skills, Kuailong is incredibly rich and has a lot of choices. After being DP-ed, it has its own physical attack dragon base, and the flying base's wing flapping has also been strengthened. In addition, the more valuable one is the fast water tail climb. Waterfall Three Fists, etc., auxiliary skills such as Longwu Niaoqi Electromagnetic Wave Healing Bell, and richer tactics, allowing Kuailong to become a team doctor. The characteristic mental power is not very present. The key is that there are too few skills that NPCs will be afraid of.
1. Dragon Dance Dragon Claw/Reverse Scale Flame Fist Earthquake
Character: Stubbornness Characteristics: Mental Power
Strive for physical attack speed, more conventional configuration Move, Dragon Dance strengthens Dragon Fire Land to strike without blind spots. After the dragon's claw is strengthened, it is very practical. Those who don't like the reverse scale lock move can use it.
2. Dragon Star Cluster Flame Emission/Big Character Fire Surf/One Hundred Thousand Volts//Freezing Ray × 2
Personality: Conservative/Timid Characteristics: Mental Power
< p>Strive for special attack speed. Kuailong's 100 special attack is often underestimated. After it is topped up, it is actually not bad. Dragonfly Dragon is only at this level. After the game, substitutions can be made which will be more conducive to the performance of the Dragon Stars.3. Electromagnetic Wave/Poison/Healing Suzutori Suilong’s Claw Flame Fist
Character: Stubbornness Traits: Mental Power
Strive for HP and physical attack, You can choose the Healing Bell to benefit teammates, or you can poison or paralyze yourself to interfere, restore bird perch, and output Dragon Claw Fire Fist.
No.211 Desert Dragonfly
Race value: 80/80/80/100/80/100, characteristics: floating
Catching place: (Big Jaw Ant) 111 Road to the Desert
A pet that I like very much, and the main member who passed through Emerald for the first time. The desert dragonfly in this game is very controversial. In addition to the changes in racial values, the focus is on the attribute change from the original dragonfly to the dragonfly that has never appeared so far. After the attribute change, the original 2 weaknesses and 5 resistances became 4 weaknesses and 5 resistances (Flying Rock Dragon Ice × 2; Dou Di Water and Electricity × 0.5; Grass × 0.25). I also lost my immunity to electricity, but avoided ice. The 4x weakness is a small consolation. The physical attack and special attack of the racial value are interchanged, which is not necessarily a bad thing for Desert Dragonfly with rich special attack skills, especially in this game where a large number of skills are added in later games, such as Dragon Wave, Insect Cry, Earth Power, Dragon Star Group, etc. There is the fire that was already known, and the strengthening of the special attack has increased the impact of these skills. Of course, the desert dragonfly in this game can also attack with physical attacks, and the Earthquake Rock Collapse Dragon Claw bites three punches is also very good. However, because there is no insect physical attack, it is equivalent to losing one of the output of this system, so it is not highly recommended. In addition, the desert dragonfly in this game is also given to the bird. Emperor Tobru has electromagnetic waves. In addition to the poison that he originally had, it is also good to play with the resistance of the water and electricity grass.
1. Dragon Star Cluster/Dragon Fluctuation, Insect Cry, Power of the Earth, Fire Emission
Character: Conservative/Timid Trait: Floating
Strive for special attack speed, Choose to use the attention of the Dragon Star Group to recover your ability in time.
2. Dragon Claw Earthquake Rockfall/Rock Seal Crush/Fire Fist
Character: Stubborn Trait: Float
Strive for physical attack speed, four attack zones Love the headscarf.
3. Dragon's Wave Flame emits poison/electromagnetic wave Tosu
Character: Conservative Traits: Floating
Strive for HP special attack, poison/electromagnetic wave interference, Tosu recovers, and Longbo fires for output. Pay attention to changing teammates when you see Firesteel.
No.214 Heracross
Race value: 80/125/75/40/95/85, characteristics: insect premonition/root nature
Capture Location: Zone D of Sand Fox Paradise, Corridor of the Brave in the Reversed World
Normal version, until the Emerald, Heracross has always been one of the most useful insect types. This series has the Million Horn V587, so you can endure it. Death opens gold and breaks jade. Heracross has not been changed in this game. The durability of 80/75/95 is acceptable, and the attack speed of 125/85 is also satisfactory. Although the racial value is not very high, the distribution is beautiful. The unique attribute combination of insect fighting in the game allows it to have up to 5 resistances to grass fighting and earth insect evil. It is also the only one in this game that can resist fighting evil at the same time. Among the three weaknesses of flying fire super, four times the weak flying is more deadly. As a major attack element, the fire element also poses a great threat, but the strengthening of the rock seal will be of great help to Heracross's counterattack, and the presence of the insect will not put much pressure on super powers.
In terms of skills, after the evolution, Heracross gained high-power melee combat. Others such as resurrection, million-angle earthquake, rock collapse, rock seal, etc. are also there. There will be no problem with at least four moves, Shadow Claw