Sect characteristics: damage to targets with puppets is increased by 20%, and spell recovery effect is increased by 10%. When the character level reaches 15, the skill list will be unlocked, which contains six small skills and one stunt. Introduction to skills 1. Ignorant fire skill effect: attack three enemy targets, causing spell damage and fixed damage, and have a chance to seal the first target spell. Upgrade effect: upgrade increases skill damage and permanently increases speed. Skill introduction: As a sect, this skill can meet any daily needs. There is still a chance to seal the target output when using this skill in PK. You can also achieve unexpected results in PK, but you don't mind using it often. Second, the effect of soul swallowing skill: there is a certain probability to seal the target spell and reduce the physical defense of the target. The upgrade effect lasts for 3-5 rounds: the upgrade increases the seal defense reduction effect and permanently increases the seal hit. Skill introduction: This skill can suppress the enemy's target output damage well, and also create opportunities for your teammates to output point kills. You can ban teammates in PK, which is quite comfortable. Third, hypnotic symbols need to reach level 20. Skill effect: For a single target, there is a certain probability to put the target into sleep for 3-5 rounds. Upgrade effect: Upgrade increases permanent seal resistance. Skill introduction: When enemy characters are about to be able to use big stunts in anger, we can consider using this skill to make opponents unable to use stunt skills, thus reducing our blood loss. Therefore, on the battlefield, we should predict shooting. Fourth, the focus symbol needs to reach level 30 skill effect: temporarily improve the seal hit rate, seal the target spells and physics, last for 3-5 rounds, cool down for one round, and reduce the seal hit rate for the next round. Upgrade effect: upgrade to increase permanent physical defense skill introduction: this skill is a bit chicken ribs to tell the truth. If the seal is successful, the hit rate of the next seal will drop, which will make the enemy's physical output out of the leaderboard, which is not worth the loss, unless the other party has no fighting mind and can be used for recreation. Real PK is not recommended. 5. Physical defense symbols need to reach skill level 50: Making physical defense symbols can increase the physical defense of characters. Skill introduction: Consume your own energy to make a physical defense symbol, which can be put on the booth for other players to buy enchantments, which is also a way to make money. 6. Armor evasion requires a level 60 skill effect: let yourself enter the illusory state of 4 rounds and resist the first attack in each round. Upgrade effect: permanently increase health skill introduction: this skill can make itself invisible, but it is estimated that it cannot be operated every turn. You can consider using it to avoid fatal injuries when there are many enemy wizards. Seven. Stunt: Thunderbolt requires level 50. Skill effect: Damage to five local targets, the first target must be sealed, and other targets have a 30% chance of being sealed. Have a rest after using it. Upgrade effect: upgrade increases skill damage and permanently increases speed. Skill introduction: You can save enough anger in PK and cooperate with your teammates to release this skill. If you are the emperor of Europe, you may be able to seal off the targets of all five enemies. This is a fatal blow to the enemy.