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How to use and store the Mod in The Wizard 3: wild hunt?
Mod usage and storage location:

You don't need to install any tools to use MOD.

After modifying the 1. 10 version of Stone Heart, I deleted the whole game ... and even the official mod tool I installed before. The whole game was reloaded once, including the expansion, and then I downloaded the available MOD 1. 10 and tried it.

Just throw it into the mod directory under the Wizard 3/MODS directory and you can use it.

In other words, you don't need to install tools or delete any files, just manually create a MODS directory folder in the game directory to use the supported MODS!

skill

Skill interface

Skills are divided into fighting, French printing, alchemy and ability, among which core ability and learnable skills are divided. As the basic ability of the role, core competence is always in an exciting state, which can be used in fighting and negotiation and is the premise of learning other skills. Learning skills are mostly passive skills, which can improve the damage of basic ability or change the way of using ability.

There are 20 learnable skills under each skill branch, which need to be learned and strengthened through ability points and stimulated by putting them into skill slots. Unexcited skills will not have an effect.

The skill slot is divided into four groups, and one group can hold three kinds of excitation abilities. If all three excitation abilities belong to the same branch, the character can gain additional attack power, French seal strength or life bonus.