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Fantasy game Alice in Wonderland Introduction: Who knows?
1. Take out the key from the flowerpot.

2. use the key to open the door and enter the house.

Chapter 1 Old house

1. Go back downstairs, enter the door on the right, ask for the key 10, and open the door when you find it.

2, looking for the door handle needs to go back upstairs. Pick up the newspaper on the floor and talk to yourself until you find a different task.

3. Find the doorknob and go back downstairs, settle the children and go in.

4. Clicking on the luminous place on the floor will lead you to the oil lamp. Go back to the living room and find what you are looking for, and then combine it into an oil lamp (sometimes what you need to find is not limited to a scene. When the project box is red, it means that the project is not in the scene. If it's purple, just look for it).

5. After finding the oil lamp, put the oil lamp on the luminous floor, click on the floor, and someone will ask for help.

6. Go back to the living room, find the tool for raising the floor (I don't know what it's called), go back to the house, pry open the floor, talk to the characters, and jump directly to the next scene.

Chapter II Arriving in Wonderland

1, as usual, speak first, then enter the door on the right.

Talk to Mr. Cat, find the fish for him and give it to Mr. Cat.

3. After the conversation, go back to the place that looks like the living room, click on the storage box illuminated by the light on the stairs, and you can get the drawings for making the boat.

4. After arguing with the rabbit with small eyes, go back to the place that looks like the living room. The task at this time is to find 10 sheets of paper. When you find it, you will enter a jigsaw puzzle to spell out the drawings of the ship. Find five materials to make a boat.

5. After the ship is built, put it into the lake. At this time, Mr. Cat will stop you, but leave him alone. Click on the boat and let's move on!

Chapter III Slave Children

1, take the path in the lower left corner to enter the next scene, and you will find the first girl we want to save ~

2. After talking with Mr. Big Bug, go back to the pumpkin house and look for the remains of the robot according to English words.

3. After getting the body of the robot, give it to Mr. Big Bug.

4. Click the geometry and follow the prompts to find the machine components.

5. If you find the first four ingredients, don't look for them, because you can't find them. Go back to Mr. Big Bug's scene and take the left road.

6. Talk to Mr. Red Heart 8 and find out what Mr. Red Heart 8 needs according to the English words.

7. Give the card to Mr. Red Heart 8 in exchange for the final component.

8. Go back to the scene of Mr. Big Bug and put the assembled robot heart in the round hole on the robot's stomach, but it will be told that there is no electricity.

9. put the heart of the machine on the warm bed under Mr. big bug (? ), and then find the corresponding entry according to the English words.

10, put a pile of things in the warm bed, it will make the fire more prosperous, and then put the heart of the machine in the fire to get electricity.

1 1, put the heart of the machine on the body of the machine and enter the next gear game.

12, the girl was saved and returned to her original room.

The fourth chapter to go home

1, as soon as you come back, you will face different games.

2. Go downstairs to the living room, enter the middle room, turn on the computer monitor and find five things.

Put what you find on the computer monitor, and a puzzle will appear, and you will get something similar to an invitation letter.

4. Go back to the living room and enter the door on the right, and find that the original passage is covered by the gear of the machine. Click on the gear, after talking to yourself, go back to the living room and find the gear.

5. Put the obtained gear on the channel and click to enter the next gear game.

6. Jump to the next link.

The fifth chapter Duchess

1. Give the invitation to the crossword puzzle to Mr. Red Heart 8. When you enter the duchess's castle, you will find the next girl to save ~

Talk to the girl and help her find what she needs according to English words.

Give the vegetables and spices to the girl, and then give the soup to the Duchess (the old woman in red in the middle).

Click on the empty door frame near the middle position above, and then go back to Mr. Big Bug to find the fragments of the door.

5. Go back to the Duchess and install the door. You will enter the puzzle, install the door and talk to the duchess.

6. Go back to Mr. Big Bug and put the key under his arm.

7. Don't rush back after you get the key. Put the key in the fire under Mr. Big Bug, and you can get the key and open the fire lock. After opening the fire lock, go back to the pumpkin house and put the fire key on a white thing in the lake in front of the house to get the water key of the water lock; After opening the water lock, go back to Mr. Big Bug and put the water key on Mr. Robot to get the air key of the air lock. After opening the airlock, there is a small white flower at the midpoint on the right side of the scene of Mr. Red Heart 8. Put the air key on the small flower and you can get the ground key of the ground lock.

8. After all the locks are unlocked, enter the door, but Mr. Cat appears to stop it again. After some theory, enter the next link.

Chapter VI Party

1. Talk to Mr. Wang, find a tea set he needs and give it to Mr. Wang.

2. Find the corresponding items according to the English words. After giving the kitchen utensils to the lady, enter the middle of the three rooms behind the lady (actually the library), click on the wardrobe in the room and look for her kitchen work clothes.

3. After giving the lady a suit, enter the library, find the 10 recipe and give it to the lady.

Go back to the duchess's room and talk to her. The second girl was saved.

Chapter VII Cake

1. After talking to Mr. Wang at the tea farm, go back to the Duchess to talk to Ms. Cook.

2. Go back to the library and talk to the unknown creatures inside, talking again and again.

3. The second dialogue is to answer questions from unknown creatures. The answer to the first question is that what looks like Shu on the shelf on the right side of the library is for unknown creatures. The answer to the second question is the blanket at the lower left of the library scene. The answer to the third question is the small box on the first book on the top shelf on the right side of the library scene. The answer to the fourth question is that there is a black umbrella in the upper left corner of the lamp on the head of the unknown object. The answer to the fifth question is that at the end of the row of bookshelves where Shu Fujia got it, there is a sweater (neatly folded) covered with a book. 4. Answer all questions correctly and get the formula. Give the recipe to the chef. Go back to the tea scene, the library scene and the wardrobe scene and find the materials you need. Don't forget to click on the treasure chest of the tea farm to get the final material.

5. Give the ingredients to the chef, get the semi-finished cake, and take the cake to Mr. Big Bug for baking. Give the cake to the chef.

6. Small-eyed rabbits appear and enter the next link.

Chapter 8 The key to the door

1. Click on the small door next to the bench and find that you can't get in. You need to find the key. Come to the place where you first met Mr. Cat and click on the lake to find different games.

I found the key, but I couldn't reach it in the lake, so I followed the prompts to find the parts for the net.

3. After the net is done successfully, come to the lake to get the key.

4. After getting the key, open the door and enter the gear game. After the game, put the cake in the door and you can enter the next link.

Chapter IX Management

1. Talk to Mr. Block 3 and find the corresponding items according to the English words.

2. Give the tools to Mr. Block 3 and get the brush. But don't rush to do the task of painting roses, go to the position of the sundial on the stairs.

3. Click on the incomplete sundial to find the rest of it. In the process of searching for the last two pieces, I need to enter the sky gate, where I found two girls and the remaining two sundials.

4. Repair the broken sundial and get the rake that Mr. Block 3 needs (seemingly). After talking to himself, he entered the puzzle and got a photo of the building.

5. Give the target to Mr. Square 3, take a pair of scissors, cut off mushrooms (3 places in total) with scissors, and paint faded roses with a brush (3 places in total, one of which is next to Tianmen).

After doing this, I talked with Mr. Fang San and got a seed. And get a shovel, kettle and feed in Tianmen, and an electric baking lamp in District 3.

7. Dig a hole in a land with obviously different colors in the garden with a shovel, put seeds, fertilize, water, bake a lamp, and plant a rabbit with a key to get the key.

8. Return to the door in the air and rescue the girl in the cage ~ but be driven away again. ...

Chapter 10 Exile

1. I went back to my room and went downstairs to find different games. After the game, I entered the right door and found that the floor had been repaired, so I had to enter the fairyland from another road.

2. Go back to the living room, go upstairs and enter the room, and find that the door of the house model in the middle of the room can be entered (you need to click on the door of the house model), go downstairs and enter the computer room, click on the computer monitor, find the corresponding items according to the English words, and get a bottle of yellow-green liquid.

Go back to the upstairs room, pour the liquid just brought up on the door, and then put the cake on the door.

Chapter 1 1

1. Find Miss Meihua 5 and find the 12 card. Give them to Mr. plum blossom 5, and the door behind him will open (not next to him).

2. Talk to the queen and find that she is the missing Alice, and repeat it until there is nothing to say.

Go back to the original room, find two photos of Alice, and then go back to the living room downstairs and find something corresponding.

4. After everything is collected, enter the house model, but accidentally break the photo and enter the puzzle (a puzzle of two photos).

5, finally can go in, find Alice, talk first, and then show her everything.

Chapter 12 Saving lives

1. Go through the xiaohongmen in the middle of the scene and find the corresponding items according to the English words.

Talk to Alice in the toy, then give her a cake and find it is a doll.

3. Go back to the scene of Mr. Plum Blossom 5, click on the door next to Mr. Plum Blossom 5, and then put Alice's doll in the groove with the same shape.

I found the real Alice in the door and talked with her.

5. Click on the circuit board connecting the wires around Alice's bed and find the corresponding items according to the English words.

6. Put the obtained things on the circuit board, enter the gear game, finish the game and start the machine, and talk to Alice in bed.

The picture enters the pumpkin house.

end

It is actually a simple decryption game.