Give me a routine. I think it's invincible. Who knows who uses it? The premise is that all the relevant pieces have to be filled in.
8 Ranger +7 Inferno, turn self-propelled guns and shamans into Rangers, and other Rangers into Inferno. 8 Ranger 7 Hell
Equip self-propelled guns, shamans, rats and female guns with fierce wind scouts and reckless impact. This equipment combination is the giant imba! Cooperate with one to fight for a shield (they can't let go of their skills anyway)
The former discharge witch and knight have no front.
Next, you can enjoy the picture of the game ending in five seconds.
How can I put it? Any chess piece needs a start time, and a ranger doesn't. When the other party starts, the frame has been completed.
Hell will only take 15% damage at its highest level. With blood-sucking, the rear ranger will basically not die.
Then after you brush more than 30 pictures, you can basically fill up the chess pieces, and you can tie the fetters as you like. In the end, my whole lineup of 7 elves, 7 demons, 7 aliens and 8 rangers didn't feel any challenge. It's almost the same when you don't live to cross the road with your skills.
I think this game can be a little more difficult. Designers design this brainless combination: high damage, fast start-up, hard body, and look like other magicians and other people who need skills.