Let’s talk about skills first
Shi Yanfei Qing: Qinggong skill (just point it to full)
Vital blood system:
Heavenly Fairy: Recovery You need to chant for two seconds to replenish your own energy and blood, and can be interrupted. It is recommended to fill it up.
Nectar Art: To restore the target's energy and blood, it requires chanting for two seconds and can be interrupted.
This depends on personal needs. At present, I am not quite satisfied. The Nectar Jue adds a relatively large amount of blood, but it requires chanting and can be interrupted. At the critical moment, it is not as good as replenishing qi and reassuring the soul, which can save people from fire and water.
Yi Qi Requiem: Restore the target's Qi and blood, instant. In proportion to the blood recovery, in the later stage, Yiqi and Requiem the Soul is much easier to use than the Nectar Jue.
Because most teammates’ blood reaches 10,00 in the later stage, using Yiqi Requiem can restore a larger proportion of blood instantly. It is recommended to order as much as you can if you have money.
Yinlu Fengxia: Fixed damage, and a certain proportion is converted into one's own blood.
This skill comes relatively early, when there is no forsythia parasitism. It is recommended that doctors set this skill to around 25 in the early stage, and then use it with Poison Renewal and blazing lightning to basically cope with all single-player missions.
Yilitongshen: Restores the target’s upper limit of energy and blood.
It is recommended to take a look if you have spare money. In normal activities, you will encounter monsters with wind attacks, but in the guild league, many Fang and Mei will choose to attack with spells that hit the upper limit, so at this time, you need to use Yili Tongshen. But no need to go high.
Return Yang and Yin: Resurrect the target. Instant, with CD.
Forsythia parasitism: sucks blue and then attacks with poison.
Basically, this skill is a special skill for ES in the later stages. It does very high damage to a single target. But the fly in the ointment is that if there are two ESs in a team, the Forsythia effect used by the ES with higher Forsythia skills will only be used.
Grassonia: increases therapeutic effect.
It is recommended that this skill should be based on level. However, it costs a lot of money and experience to click.
Hun Chang Wantong: commonly known as the doctor's "second life".
It is a status BUFF. During the period of having this status, if you die for the first time, please note that it is the first time. You can choose to "resurrect using skills" after death. However, in the gang league, this skill will be overridden by the alien's "zombie agitation", which is commonly known as corpse violence. You can point this skill high, and its cooldown time is extremely long. The higher you point it, the closer the cooldown and skill duration will be.
Heart-protecting: Release the immobilization, restraint, stun, hypnosis, confusion and silence status of a single target, and increase its own control resistance.
The higher the level of the point, the more states it can relieve, including the charmer's control state, and its own resistance will be greatly increased at the same time. It is recommended to follow the level.
Double-faced Needle: Remove poisoning from a single target.
This skill is a bit tragic. Most doctors and shooters can quickly reach 40J of poison. However, this skill is the same as Heart Guard. The higher the poison, the higher the level of poison. So, maybe you have to go to 120J to get rid of the poison of 80.90 for others. So, use it if you have spare money~
Placing the blame on others: transferring one's own harmful state to others.
It means that maybe I don’t have a high point, and I have never successfully transferred.
Morning Bull and Benefiting Mother: Steal beneficial status from a single target.
Same as above...
Breaking through the snow and looking forward to spring: Remove all status on a single target.
This skill can remove all the status of the target, including good and bad, including the freezing of the magical gang league. But at the same time, all the beneficial status on the target will be gone.
True spell system:
Continuous poison: continuous poison damage.
It is recommended to have enough points, the 40J recharge can last for 9S. Using Poison Renewal is very useful to attract hatred. Regardless of whether you are a junior or a junior, Poison Renewal is a must.
Senecio: Causes light damage to a single target, which can eliminate the alchemist's four-spirit protection.
Prerequisite skills...ignore it.
Holy Podophyllum: Causes phantom damage to a single target, absorbs the target's health and mana according to a percentage, and increases damage in a chaotic state.
Song Qing Taiyi’s prerequisite skills.
Blazing Sky Moxibustion: Causes light damage to a single target, which can eliminate the alchemist's four-spirit protection.
It is easy to cause death and blindness, so you can consider not ordering children's shoes that are not PK. Children's shoes that want to compete in PK can consider making them a little higher.
Kora Ao Taichi: Causes phantom damage to a single target, absorbs the target's health and mana according to a percentage, and increases damage in a chaotic state.
This is a skill that often consumes mana, but it is more useful when fighting BOSS, or it can be used when there are several doctors in the team at the same time.
Fennel penetrates the bones: the lowest group. Continuous Poison is the prerequisite skill of Heartbreaker, so it can be used as the prerequisite skill.
Heartwort: Continuous poisoning, instant, no CD, can be fatal. A group that must be clicked.
Gansui Aconite: The most advanced group, commonly known as the "big pot lid", has relatively high poison damage. You can adjust it to a higher level.
Gelsemium Shedu: One of his damage states is very similar to Mei's Xiangluo.
Just click occasionally.
Special skill:
Hanging the pot to save the world: The ultimate skill, cast Ruoshui tent to restore blood to all friends in the tent and release the control state.
It is instant, the CD is not long, and it is very easy to use. You don’t have to follow the level, but you must click high.
The top ten achievements: Okay... I really want to learn, but I haven't learned it yet. Learned children can introduce it briefly.
Let’s talk about the doctor’s props
What kind of clock should we stack? I always see some doctors who like to pile up bones. In fact, I want to say that the growth of doctors’ bones is really low. Instead of stacking bones, it is better to stack intelligence, add spell damage and spell defense. You should know that the doctor's high magic attack adds to the treatment effect, so even if you are not trying to be a violent doctor, you can still pile up attacks.
So there is a disagreement here, what about violent doctors? I borrowed the introduction from a previous post by Yuehuo. The doctor suggested that you should pack agility in your bag. When fighting PK, dodging and hitting are very important. If the dodging is high, I believe it will give those output and even some charmers a headache. At the same time, if you miss, that's a tragedy. Since Doctor Agility's growth is actually quite high, stacking Min is feasible.
In terms of equipment selection, the one thing all doctors have in common is that they must pursue high defense and high blood pressure. Only on the premise of ensuring that oneself does not die can one ensure the safety of his teammates. This is the basis for a doctor.
If you choose to be an ordinary doctor and want to complete tasks easily, intelligence is the first choice when it comes to equipment selection. Agility is just a cloud, because it doesn't involve PK fighting. After all, beating monsters is no better than beating people. You have to believe that ordinary monsters don't have agility either.
In this case, it is recommended that the weapon choose a better whisk, purple, the attributes can be average, but it is best to have seven attributes to fill up the basics.
The ring can be red, double intelligence or intelligence and spell critical strike. For purple, I recommend Lan Jue of Qing Feng and Rouge of Ying Ning.
You can choose multi-attribute blue hats (at least eight or more), preferably red or purple, and preferably with holes. Recommended, Ji Kang's Far Travels.
As for shoes, it is best to have high defense and high health, increase the upper limit of health and physical defense.
Wrist guards can be reserved for suits or purple ones.
I reserve necklaces and bracelets for suits. The green one, the necklace, just wash it out and bring it with our doctor skills. As for the bracelet, it is best to have double lethality or double intelligence.
Hand, leave it to the suit if necessary. For example, the Sui Sui suit with added defense
Belt and suit.
If you choose to be a violent doctor, then on the basis of high magic power and high blood pressure, agility is a must. High hits and high dodges are the way to go, not to mention that the doctor's agility growth is basically the same as that of the charm.
It is recommended that the weapons must be good. Whisk, purple, seven attributes, or against the sky, to fill the foundation. It's best to have holes.
It is best for the rings to be purple. It is recommended that the ring be 116 Yaksha Queen’s Finger. Of course, if you don't pursue such violence, you can wear that if you still have a bone in 123's Life of a Lady.
If the level is relatively low, I recommend Ye'er's Dailuo. After 10, you can choose Qingfeng's Lanjue, and then Yingning's Rouge.
The purple hat with holes is recommended. It is recommended. Di Renjie’s is not a crown (121). If it is inferior, it is Zhou Yu’s Bright Moon Crown (73).
As for shoes, you should pursue agility while having high defense and high health, such as the 85 Zhang Zeduan's Sweeping Wind (preferably with holes, there are many shoes with holes. They are not expensive.), and then It’s Tang Yin’s Juechen from 111.
Wrist guards, purple with holes.
I still reserve necklaces and bracelets for suits. I'm wearing green ones, low-end children's shoes can be worn with Feifei. As for the bracelet, it is best to have double lethality or double intelligence.
Hands, purple belt with holes. Being sensitive is a must. Wash out as many spell hits and various defenses as possible.
Belts, suits with holes, rich children’s shoes are recommended in purple with holes.
Let’s talk about the attribute comparison of doctors
Attributes: intelligence (added spell attack and spell defense), clan (increased the maximum percentage of the whole body’s spell attack), agility (hit dodge), Fatal (Spell Critical Strike)
Weapon: Pink or Purple. It is best to have a high base, and then in terms of attributes, intelligence, and spell critical strikes are all important. Especially the spells are deadly, because the doctor's output in the later stage is actually not low. Then the spell is fatal, which means a critical hit, and the blood dropped at once is really loud. It's best to bring a hole and make an intellectual stone.
Recommended weapons: genuine weapons of all levels. I don’t recommend Magu’s Ginkgo Whisk of 73, as its attributes are not very good.
The aloe vera whisk from Lan Caihe at 97, the perilla whisk from Han Xiangzi at 109, and the Ganoderma lucidum whisk from He Xiangu at 121 are all whisks with very good properties.
Clothes: defense (personal feeling is fundamental), qi and blood (more than root bones), agility, physical defense (this one is very important)
Recommended clothes: 90 -109 is an example. In addition to ghost weapons, those who like to fight can choose Tao Zhugong's Hundred Treasures Robe at 97, and those who don't like fighting can choose Weaver Girl's Wide Sleeves Liuxian at 105.
The difference in attributes is agility. The 105 Weaver Girl focuses more on defense and vitality, while the 97 Tao Zhugong's basic four attributes include agility.
Set Analysis:
Doctors need to be highly protective against high blood pressure, but this does not require complete purple. In many cases, we can choose to bring some good two-piece suits to increase defense and health. At the same time, the properties are pretty good and very affordable.
Hua Ming: 2-piece set with physical defense +200, spell defense +200.
3-piece set with spell hit +30
A slightly lower-level set, but The set works well.
It is not recommended to wear suit clothes or use suit weapons. Try to choose hats, bracelets or rings. .
Suisui: 2-piece set physical defense +150, spell defense +150.
3-piece set physical defense +200, spell defense +200, fire resistance +20, electric resistance +20, ice resistance +20, poison resistance +20, wind resistance +20, light resistance +20, phantom resistance +20.
Generally, I don’t recommend bringing three pieces. If you bring two pieces, just double Defense and defense each add 150. It is especially recommended to wear the 73-year-old purple sun crown. It is not difficult to find a dark green one with holes. Wash it into double intelligence and add an intelligence stone as a hat to add a lot of intelligence.
Then there is the age of 109, the jade gauntlet. For the same reason, it is not difficult to find a dark green one with holes, and it is cheap. It is best to have double physical defense.
Of course, if you don’t want Suisui’s hat, then the 116 Suisui ring is also an option.
Qingcheng: 2-piece set physical defense +260, spell defense +260.
3-piece set HP limit +550.
It is recommended to bring two pieces Or all three.
The recommendation is Qingcheng Xunyin, which is the Qingcheng set's belt, replacing the lotus seat with one with holes.
Qingcheng Grinding Hands, if you don’t consider wearing year-round gloves, Qingcheng Grinding Hands are also good. For the same reason, it is best to have holes.
The Alluring Order requires double spells and critical strikes or double intelligence.
Returning from a charming city with double intelligence.
Just match these pieces by yourself.
Qingqing: 2-piece set with physical defense +200, spell defense +200, blood limit +280.
3-piece set with physical defense +200, spell defense +200, root bone +40, energy +40.
Qingqing's two-piece set is also very useful. It is recommended that if you choose Qingqing's set, you can put a necklace on it and a bracelet. The two pieces are also relatively close in level.
Finally, let’s talk about the doctor’s operation
I always see doctors saying that they will die quickly, or various other things. In fact, I want to say that when we choose the right equipment, even if we mix and match, we are very powerful!
First of all, before 120, the task we must do is to make a dragon. Remember, don’t be so active in brushing his blood before Jiamu takes action to pull monsters. In that case, the hatred is on us. Generally speaking, as long as you follow A well in a team, there will be no problem. If A has no problem, you can easily improve the team's output. Because generally Jia La is very strange, and the output will not lose much blood. The premise is that everyone follows A well.
At the same time, our doctor's group poison is actually very powerful. After brushing blood, if you have time, throw in a few group poisons. I believe your team will be much more efficient.
Then about the big and small third rings, please remember that no matter how big or small the third ring is, our doctors can guard it alone! Because I have that ability.
Little Third Ring:
Look out for the fake rabbit, use the poison to attract hatred, and then supplement it with the Dianxia and the blazing sky, and at the same time, don’t forget to use the Heavenly Fairy on yourself. Return blood. Basically easy to do.
Big Three Rings:
Similarly, use Poison Renewal to attract hatred. Generally, if you throw Renewal Poison, the hatred will come over, so you don’t need to stare at one all the time. Throw them away while running, and when you get all the pro-Austrians over, join the group, forsythia and forsythia, and mix in together. The pro-Ao died very quickly.
Lastly, regarding adding blood, I saw some children’s shoes saying that adding blood will result in failure, but this is not the case.
If you want to change the target when adding blood to your teammates, remember to click on your teammates' portraits first, and then cast the skill. Otherwise, all the blood you added will be spent on the teammate you ordered before~
Finally, I want to cheer up all the nannies and dads. Don’t you feel that you are not strong enough in the early stage? It's all just clouds. It's really not difficult for doctors to improve themselves, just don't paddle. When I first chose this profession, besides finding Doctor MM very cute, I also liked the feeling of hanging on to help the world. Come on. The doctor in Qiannu is actually pretty good. If you really don’t know how to match the equipment, you can ask the doctors in the classic area.
Hope to adopt! Even better if you can get extra points!