Various MOD loading and selection methods
Map module loading and selection:
Find the map in the upper left corner of the game start interface, and the CUSTOMMAPS next to it are the choice of map MOD. Click it to select:
Loading and selecting weapons, vehicles and skin models;
Find the weapon switch and vehicle switch at the bottom of the game start interface:
WEAPONSWITCH is the choice of weapon MOD, click to set it:
The above is the weapon MOD selection interface, and you can set the weapons of both sides of ai according to your own interests. Please note the following:
Remove all weapons from both camps together. If you are not satisfied, you can remove them all, but remember to leave some guns for ai, otherwise the whole battlefield will be quiet.
Players have all weapons. If you turn them off, you will be like ai, and you will take whatever ai takes.
Both sides can set the weapons of their camps here, and support setting different weapons of both sides.
VEHICLESWITCH is the choice of weapon mode. Click to set it:
The above is the vehicle MOD selection interface. You can set two ai vehicles according to your own interests, and there are the following precautions:
TOGGLEALL eliminates all vehicles of the two camps, including battlefield support weapons (such as machine guns), which can be used to design zero-vehicle battlefields such as knife warfare.
LOADMOD You have recently added a vehicle package MOD. Click to select one of them, and it will automatically configure the MOD it carries.
Both sides can set vehicles for both camps here, and the new version supports setting different vehicles for both sides.
Character skin is the choice of character skin mode, which can be set by clicking it: