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How to study film and television production

In the face of numerous online tutorials, the first thing you have to do is not to download all of them and study blindly. You should learn to screen one or two high-quality tutorials that suit you, and learn thoroughly before you proceed to the next step.

Before screening the course, you should first figure out what you need to learn most, set a small goal, make a learning plan for yourself, and conquer some knowledge one by one, such as particles or flat MG animation. Spend a lot of time studying only one direction, and choose the best tutorials in this direction to practice deliberately.

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The purpose of these softwares we are learning is not to learn this thing for the sake of learning software. Some people still can't use this software well after learning it for a long time, and many effects can't be achieved. The reason is that you get it backwards when you are learning. We are not learning software, nor are we learning special effects, but we have to learn a certain module or a certain one in the software in order to make the desired film.

The study in the later stage of film and television needs to be mainly based on computer practical exercises. To get started from zero foundation, we can start with the learning of the above three kinds of software, and the basic theory of the later stage of film and television will gradually penetrate into the learning process of learning software. Don't panic if you don't understand. After learning 3~4 sets of software, you will basically skip the foundation and complete the introduction, and you can also make some good video works. In this process, you will gradually understand the knowledge system in the later stage of film and television. If you are not too stupid, you will naturally realize your own shortcomings and clearly understand what kind of professional knowledge you should supplement to improve yourself.