Cuisine: Hunan
Location: control
Skills
1. 100% damage to a single attack, and there is a 25% chance that the target will make the frost for 2 rounds
lv.2 state trigger chance +5%
lv.3 state trigger chance +5%
2. p>2. When you are affected by the cooldown extension effect, you will immediately use Bone Chilling Ice to freeze the enemy, dealing 10% of the target's current life limit to all enemies and a 50% chance each to silence the target for 2 turns
lv.2 status trigger chance +25%
lv.3 status trigger chance +25%
3. Attacks the entire local area and deals 220% damage and has a 60% chance to frost the target for 2 turns
lv.2 status trigger chance +15%
lv.3 skill cooldown turn-1
lv.4 frost turn +1
Frost 25% chance to be unable to act and cannot be dispelled
Analysis:
Seeing as how the frost effect is unable to be Dispel I think it's just as strong as it is, and there's also a life cap damage effect, and it just so happens that now that the officials are about to change Unyielding to a dispellable effect, then Frost becomes a real hard control tool.
But I'm really worried that in case this effect works too well in pvp, will the officials follow up by changing Frost to be dispellable again? Really, I hope the planners can test the various buffs properly and not find out that it's beyond expectation after the launch and then modify it in a hurry, just like the Gilly Shrimp, which really makes it hard for the players. Now unyielding to be changed into can be dispersed after, the more and more feel the poetic gift ginkgo really strong, an auxiliary food soul so comprehensive, so how many food soul mechanism hindered, and basically manpower a.