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Role play lesson plans

As a people's teacher who specializes in teaching and learning for others, you may need to carry out the work of lesson plan writing, which is the basis of teaching and learning activities and has an important position. Come to refer to how lesson plans are written! Here is my compilation of 10 role play lesson plans, welcome to share.

Role play lesson plans Part 1

1, the game observed

Smile a found a green gourd dipper from the sand play toys, happy to hold up and said, "I have a gourd, I'm a gourd boy." The children looked at it and went back to playing with the toys in their hands. Xiaoyi looked around and thought the gourd dipper was a bit dirty, so he ran to the sink and washed it and dried it with a touch cloth. However, the gourd dipper has been sand abraded the outer skin, burrs, looks very old, laughs a finger nail with a little bit of picking, but also in the small chair on the edge of the grinding, and finally let the gourd dipper a new look. A few children saw, a little bit greedy, especially has been particularly fond of gourds Changchang reach out to grab, smile a hurriedly ran away, a few children followed the chase. I said: "Children, what are you doing ah?" This one said: "I am green gourd girl, I want gourd." That one said, "I'm also a gourd girl, I want a gourd too." ...... I said, "But there's only one gourd dipper, what should we do?" Children you look at me, I look at you, almost in one voice to me, "I want!"

2, the game's analysis and promotion

Observations found that the children play gourd waifu have an urgent request, but can not solve the problem of less gourd on their own. Therefore, the teacher should guide the children to find a way to solve the problem and satisfy the children's desire to play the gourd baby.

3, the activities of guided inquiry

In this observation, the children are interested in playing huluwa, but suffer from the lack of gourds, I guide the children to think of ways to make their own gourds. As soon as they heard me say make gourds, Smiley One said, "Make them out of Play-Doh." The children agreed. So we began to make gourds together art activities, smile a also use the gourd dipper one by one for everyone to topography it.

4, the solution to the problem

Through the art activities, the children have a gourd, happy to imitate the various actions of the gourd.

Another two days later, coinciding with the purchase of a batch of new toys in the garden, coincidentally there are gourd-shaped plug-in building blocks, I applied for this kind of toys in my class. The children were happy to choose their favorite color, while doing imitation movements, while saying, "I am X gourd." But a new problem arose.

Role Play Lesson Plan Part 2

1. Game Observations

Snap stuck a gun with a gourd building block, Xinxin stuck two circles, and compared them face to face. After a while, Xinxin cried and shouted, "You hit people, you're a bad huckleberry." At this time a couple of girls said to me, "Qiqi also hit me." "He hit me too." ...... The tattle-tale is growing.

2, the game's analysis and promotion

In the role of the Huluan Wa role game we found that the children, although they like to perform Huluan Wa, but only confined to imitating Huluan Wa to fight the action of the demons, and the action is too large, will not take into account the surrounding small companions. How to avoid hurting their peers? This is a problem that should guide young children to think and must be solved.

3, guide the activities of inquiry

In the game children can find problems, there can be a solution to the problem, so we guide the children to explore the problem together to solve the way.

(1) We invite children to watch the animated film "King Kong Huluwa" carefully, and ask them to discuss: Huluwa have not touched their companions, how do they get along? Secondly, we guided the children to think about how not to touch and hurt their companions. Integrate the problems in the game into health education.

(2) create the appropriate regional environment, so that children to meet the desire to perform, show themselves. We set up a small stage next to the structural area and put up the banner "I am the best gourd baby" for the children to perform one by one, and the other children can voluntarily be the small audience. The children were very enthusiastic and changed their movements every day.

4, problem solving

The children are very excited about the construction of the small stage, one by one on the "stage" to show: language Zhe two hands * waist, twisting the little buttocks to come, said: "I'm a model of the huluwa will go." Changchang said: "I'm a huluwa that can spit fire." Then he drew a lunge, stretched his arms back, and puffed out his cheeks and "Hoo-ah." Teacher and peer applause, words of encouragement, so that they fully experience the joy and satisfaction, and know the rules of the game, since then no strife. Also know how to observe discipline, now, as long as the teacher shouted: "Huluwa listen to the order! ......" the children immediately responded to the voice.

Role game lesson plan Part 3

Children playing role game "catch the big man" activity rules, process

Activity: "catch the big man"

Activity objectives: let the children make full use of their own fingers to play, cultivate the children's ability to observe, analyze and judge. Increase children's interest in the game.

Activity preparation: children play the role.

Activity process:

A children's song introduction; "little hand"

1, please observe carefully what the little hand looks like?

2, asked the teacher: "Children a hand how many hands ah? (Young children answer) please look carefully to see the five fingers grow the same?" (Please children answer)

3, the teacher asked "the children the most courageous, can tell the teacher what is the difference between the fingertips?" (Children answer)

4, the teacher to help children give a name to the fingertips, the smallest and shortest called "small" fat called "big fat called" big tall called "big ... ... "

5, the children observed very carefully, "big" not only grow tall, it is also very naughty oh! Sometimes it will hide, today the teacher to take you to catch this "big man" game okay?

Rules of the game:

① First of all, the children put five fingers together (please look carefully at the children).

② Hold the five fingertips with the other hand, revealing the tips of the five fingers (ask the children to observe).

③ Look closely at the "big man" where to hide? Let's catch it together?

Game (-)

1, a child on the stage, the teacher to catch children's fingers, looking for the "big man" (the teacher to catch the wrong one, in the catch the right one).

2, in a young child on stage to perform; let the children to catch the teacher's "big man" (children if you catch the wrong, tell the children "big man" stood in line stood in the wrong place, exchanged the position, so you did not find the "big man"). "big man").

Game (2)

1, two people in a group to catch each other "big man".

2, free to catch; let the children are together to catch the teacher's "big man", the children in the free mutual find "big man"

Game (3)

group to find: divided into two groups of men and women race to find (the children face to face, find the right "big man").

The game of "The Big Guy" is a game of "The Big Guy", a game of "The Big Guy", a game of "The Big Guy".)

Conclusion;

Children today's game interesting? Did you have fun and enjoy yourselves? After we go home, we also play a game with mom, dad, grandparents today, okay?

A Situation Analysis

In the later stages of primary school, the children's awareness of playing roles was gradually strengthened, and the initiative in the game became more and more obvious. For example, it is common for young children to mumble, "I'm going to buy groceries," "Baby should get up." They are so engaged that they are almost completely immersed in the play situation. However, there is often a "swarming" phenomenon in the game: when one child goes to the park, the whole family follows along; when one child buys a cake, the whole family goes to buy a cake; sometimes everyone cooks the food, and sometimes everyone surrounds the dolls. ......

Description

The phenomenon of "swarming" signifies that most children have entered the stage of "parallel imitative dress-up", i.e., parallel play. This kind of parallel play is the primary form of the socialization level of play, indicating that children have formed a preliminary playmate relationship with each other, and have shifted from playing alone to paying attention to what others say and do, and being attracted by other people and other things, but have not yet established a real negotiation and cooperation relationship. Therefore, based on the age characteristics of the children, based on the needs of the development of the game, to help them from the parallel game to the development of a higher level of the game level to do some transition preparation is very necessary.

The game requires: the establishment of a preliminary sense of division of labor, try to "do things separately.

The game is ready

1, rich children's experience of the theme.

2. Inspire children to observe family life, adult labor (grocery stores, parks, cars, hospitals, etc.)

3. Recall the discussion of a. How do mothers and fathers do things at home? b. The division of labor in the adult community.

Explanation

Play is the willingness of young children to reflect on life. The more detailed the observation, the richer the perceptual knowledge, the more vivid the reflected play behavior. In particular, the youngest children have some superficial knowledge of many things in daily life, but seldom observe them purposefully, and do not know the reason why. Therefore, the purpose of guiding children to recall life, understanding of life on the game undoubtedly has a role to play.

Fourth, the game guide

1, free choice

(1) Inspiration: find a friend to play, and friends to discuss what you are going to play?

(2) Observation: Is there a division of roles? Is there any negotiation behavior about the division of labor?

(3) Guidance: Teachers participate in the game as a role. Such as children after observation and discussion: the salesman in the food court, some are selling meat, some are selling vegetables. But the game has never progressed, not linked to the collective discussion. Teachers can play the role of vegetable delivery person: "Delivery of vegetables! Which one of you sells meat? Which salesperson sells vegetables?" This will help the children to make a simple division of labor. If the doll's house is not doing well, the teacher can play the role of the mother and discuss with the family members: "Who cooks? Who buys the food? Who watches the dolls?"

Description

The youngest children are very dependent on adults and are very excited when they see the teacher with them as a partner in the game. Teachers play roles as needed

. In general, the teacher should play a supporting role (guest, customer, etc.), but if necessary, can also play the main game, give children some specific guidance and help.

2, independent development

focus on observing the role of division of labor can solve the phenomenon of "a swarm"? Is it conducive to the development of the game plot? Discussion and conversation activities are helpful to children? The first is that the children's behavior is not as good as the children's behavior, but the children's behavior is not as good as their behavior. The focus is on the use of fixed-point observation.

Explanation

Fixed-point observation facilitates the teacher's systematic tracking and investigation of a certain theme, grasps in detail the division of labor in the children's games, and makes it easier to check whether the requirements are in line with the children's level of development, and whether the depth of the conversation needs to be further explored

3. Spontaneous exchanges

The children talked freely about "how we divide up our work", and how we are going to do it. How to do things separately". For children who have difficulties, small steps can be set up to help them express themselves. "Who do you have in your family? Do you do those things? Did you share things? What did Dad do? What did mom do? ......." Also, encourage themes that have done a simple division of labor by having the children in that theme present it to give all the children some specific prompts.

Description

The teacher's guidance should be based on in-depth observation and understanding of the children in the class, analyze the class of children's recent development area, pay attention to individual differences, tailored to the needs of the children, in order to make each child in the original level of improvement.

● Activity Objectives:

1, to cultivate children's ability to communicate with each other, interaction and coordination, and to promote the development of young children's language.

2. Children learn to use their roles reasonably, through the behavior, body language and the corresponding operation to reflect the characteristics of the role.

● Activity Preparation:

The role of the signage and badges; the area partition with shoe racks, tables and chairs, the role of the background music, the birthday song discs, toy shelves, children's beds, baby-friendly hospitals: the doctor, the nurse's coat and hat; signage, the registered list, the vision charts, the medicine box, medical equipment, DuoDuo Pharmacy: hats, medicines, price tags, Various medicine bottles and boxes, computer cash registers, human body weighing, Bread Story: clothes and hats, children's homemade pastries, electronic weighing, flour, play dough, molds, bread and cake samples, plates, paper cups and boxes, paper bags, flower store: a variety of fake flowers and baskets, colored paper, glue sticks, straws, a number of young children's homemade paper flowers, the Bank of China: ATM, banknotes, bank cards, first aid centers: telephone, emergency vehicles, public phone booths. Phone

● Activity process:

1, introduction: dream as a blueprint, lead to the topic, stimulate the enthusiasm of young children, expanding the idea of discovering young children's imagination. "The first thing you need to do is to get the best out of your life. The appearance of the old man in time gives children a new hope that their imagination can be realized. Teachers make up and appear quietly, "Hello children! I am the old man of time, I am so happy to hear that you all have your own ideals, do you want to realize your wishes? Let me help you realize your great dreams, okay?" "Now I set the time to 20 years later, (turn the clock) soon let you dream come true!!!"

2, the activities of the professional staff of the day as the core, a complete display of children's imagination, so that children get the opportunity to imitate the practice. Music cut, with a "shearer" to start the day's work, the children themselves into the activities of the work area, independent of the preparatory work: wearing uniforms, organizing utensils, etc., doctors, nurses, pastry chefs, pharmacists, cashiers, florists, emergency doctors, bank service personnel in their places, the other choice to become a customer of the 'children into the activities of the area to the card and the school code password withdrawals for the game activities.

3, the design of the situation, into the activities of the climax, a patient suddenly fainted, emergency medical personnel to give first aid to stimulate children to treat the sick and rescue the feelings.

4. At the end of the activity, with the music of the end of the day, the children organized their uniforms in an orderly manner, put away their utensils, and walked out of the activity area. Bread Story

The activity area was prepared to celebrate the 500th birthday of the old man of time with a big cake, and the whole activity ended in a warm atmosphere.

Aims:

1, the theme of the game to help children allocate the main roles, and require children to clarify their roles

2, learn from the side-by-side game to the group game, the development of the joint game, and gradually cultivate young children's collective

3, cultivate young children's ability to interact, require children to be friendly in the activities of the ability to require children to be friendly in the activities

Second, the preparation:

Two dolls house: provide materials (aprons, disposable chassis)

Hospital: to provide materials (drip, paper tablets, prescriptions, paper, pens, doctor's hat)

Food store: to provide materials (a variety of food empty boxes)

Small food court: to provide materials (a variety of food empty boxes)

The food store: to provide materials (a variety of food empty boxes)

The food store: to provide materials (a variety of food empty boxes)

Small vegetable shop: provide materials (homemade all kinds of vegetables, weighing, plates)

Dim sum store: provide materials (crumpled paper, plates, clay work)

Bank: provide materials (coins)

Hairdresser:

III. Process

(a) The small children go to the big class to find their best friends, Pairing.

(b) The teacher puts forward the requirements of the game, the children negotiate roles, assigned roles.

(c) began to enter the role of the teacher to observe and guide

① Observe, understand the children's interest in toys, and make the game action with the role of the relationship

② Observe the children in the game with the older children into the role of the role of the children

③ Encourage the children to fiddle with toys and make the game action with the role of the relationship between the gradual establishment of a sense of role to improve game level

Fourth, the evaluation of the game

① Tell how the game is how to cooperate, how to play

② Teacher summary

Role game lesson plan Part 7

Game Objectives

1, so that the children initially understand the work of the doctors and nurses, and recognize a few commonly used work, and recognize several commonly used medical equipment: stethoscope, thermometer, infusion set, syringe.

2, can actively participate in the activities and peers to play together, and can be polite to socialize.

3, educate children to be hygienic and prevent diseases.

4, so that children feel happy, fun, unknowingly should have learned knowledge.

5. Cultivate children's ability to solve problems with their existing life experience.

Game Preparation

1, prepare a hospital-like site.

2. Popularize the knowledge and experience of hospitals and doctors for children.

3, several commonly used medical equipment: stethoscope, thermometer, infusion, syringe. Hospital symbols, white coats.

Game process

1, talk before the class, arouse the children's interest in the hospital, and put forward the requirements of the game.

(1) What do people do when they are sick? Where to go to see the doctor to cure?

(2) Who sees the sick? Who cares for the sick?

(3) Recognize the hospital signs, recognize the doctor stethoscope, thermometer, and see how to use.

2, please 3~5 children game, according to their own wishes to negotiate the distribution of roles (doctors, nurses, patients).

3, the doctor, the nurse put on the hat, waiting for the patient to come in, invite a few children to see the patient, encourage children to be brave and work closely with the doctor.

4, the game guide. Teachers focus on guiding the doctor in accordance with certain procedures to the patient "see a doctor".

(1) first to the patient registration, queuing.

(2) The doctor warmly asked the patient where the discomfort. The doctor will carefully use the stethoscope and other instruments to treat the patient.

(3) The nurse cares for the patient, educates the children not to see the injection as a terrible thing, and understands the hard work of the nurse.

5, change the role, the game continues, other children to observe, and take turns into the hospital game.

6. At the end of the game, the teacher praised the doctors and nurses for their good service.

Reflection on the game

Through this activity, the children initially understand the work of doctors and nurses, recognize some medical equipment, individual children's fear of the hospital gradually eliminated. In the activity, individual children will keep forgetting what the instruments in their hands are for, the teacher gave appropriate reminders. Some children were afraid of injections even if they were fake. Through this activity, some children felt that injections were not very scary. Through this activity, some of the children feel that the injection is not very scary. The children also deepened their awareness of disease prevention through this activity.

The role of the game lesson plan Part 8

Activity objectives:

1, to stimulate children to participate in the game of interest, experience the joy of the game.

2, learn simple interpersonal communication development of young children's oral expression ability.

3, consolidate the existing life experience, in the game to further recognize the vegetables, and gradually develop the habit of eating vegetables.

Activity Preparation: 1, all kinds of vegetable pictures, plastic bags, a number of digital cards.

2, ask parents to take children to visit the market, to understand the process of buying vegetables.

Activity process:

I. Stimulate children's interest in participating in the game

Show the pictures to introduce the theme.

Introduction: Today, the teacher went to the market to buy a lot of vegetables, you see what the teacher bought? (radish, cucumber, eggplant, bok choy) radish eat become smart, bok choy eat will grow taller ...... teacher like to eat these dishes.

Second, the exchange of discussion

Introduction: children love to eat what dishes? (Let the children free to say their favorite dishes) Just now the children said a lot of their favorite dishes, some of the dishes the teacher has not bought, later please children themselves to the food market to see if they can buy.

"Today, mom and dad go to work, the teacher asked you to be a small hand to help mom and dad's busy to go to the small vegetable market to buy vegetables, you go to buy vegetables to bring what? (Money) So who will sell vegetables today, who will buy vegetables" (guide the children to allocate roles) to buy vegetables how to buy? The first time I saw this was when I was a student at the University of California at Berkeley.

Play: buy vegetables to bring good money, you can ask what is this dish? How much is a catty? Sell vegetables to do a good job of introducing: what is this dish, how much a catty? Also weigh the program. After the purchase of the exchange with peers.

Rule: when buying food customers should be polite, can not knock over the dishes on the ground.

Third, the operation of the practice

Teachers to parallel the role of the game to observe the children's game, and give timely guidance. Help the children to further understand the role, master the role of each role to play.

Fourth, the end of the evaluation

Transition language: it is almost dark, the market is ready to go off.

1, ask the children to introduce the activities

Introduction: Now tell us, who did you just play? How did you play? Why?

2, according to the children to play the situation to put forward further requirements

Reflection after the lesson: this class before I asked a few young children where to buy food, most of the children said the supermarket, because the home to the supermarket to buy food is more mundane, I immediately use the supermarket and the market to let the young children of the contrast of the market to bring up the interest in the market, have been eager to try to go with their mothers and fathers to the market to take a look. After the lesson, many parents feedback that children go home to propose to go to the market to buy food, I think this class is still very successful, actively mobilize the children's interest, but also the application of the knowledge learned to the actual.

A situation analysis

1. A child in the game to do "doll house" "mother", she washed the clothes want to iron, she went to the toy box to find a toy electric toy, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box, the toy box. Toy box to find a toy iron happily ironed clothes.

2. A toddler was the general manager of the restaurant, and he looked around in the materials box to build an air conditioner for the restaurant, and he found a rectangular block to replace it.

3. "Hospital" of the dispensing doctor, he frowned in the "hospital" back and forth, degree map to do a bottle of fruit medicine, so that "patients" do not feel bitter medicine, but he But he didn't know how to do it.

4. The customer who went to the barbershop reported that the attendant washed his hair, but there was no faucet (tap water), and he felt very uncomfortable.

......

Description

Toys are an essential part of play for young children. "Toys are the toddler's angels." In many cases, young children play because of toys. This is especially true for younger children. Manipulating and fiddling with toys creates associations and play behaviors because of the toys, as is the case with toddlers in the upper middle grades, where "mere toddlers thinking about virtual things do not stimulate enthusiastic behavior".

II. Play Requirements

Alternative toys and materials will be chosen according to one's needs during play.

Description

From the situation analysis, it is easy to see that the children in the first semester of the middle class have already shown the need and ability to replace toys and materials in the game, so that the children will be able to choose and replace toys and materials in the game according to their own needs, which will help the level of the game to improve and develop, and vice versa, it will affect the further development of the game plot.

Three, materials and environmental creation

1. Ready-made toy box: with bowls, chopsticks, boxes, baskets, hammers, bottles and so on.

Original materials box: blocks, universal plastic insertion, paper, pens, scissors, paste, etc..

2. Emphasis on guiding children's observation of daily necessities, familiar with the shape of each object features and structural combinations, such as the shape of the air-conditioner, the ticket conductor's ticket folder and so on. At the same time, we should encourage children to boldly make their own game toys, imagine and play the function of various objects, and learn to replace objects with objects.

Description

Teachers in addition to creating and providing young children with a general environment for young children's games, but also for young children to provide enough, rich in other materials to meet the different needs of young children, and to further enrich the impression of young children's lives, deepen the experience of young children's lives, and lay the groundwork for young children to enjoy the known in the game.

Four, the game guide

1. In the game before the prompt: If you need what you need in the game can go to the toy box to look for, you can also ask a companion or teacher to help.

Observation focus: children's choice and use of toys. The above examples of the situation analysis of several performance, is the teacher in the game, the focus of observation.

Evaluation of the game: can be through the "how do you do it?" Questioning to show similar to the first, the second kind of children's play situation, to strengthen their ability to choose according to their own needs, alternative toys. Lead a discussion about toys and play by asking, "What do you need and how can you do it?" to lead a discussion about the relationship between toys and play, and to help children in situations like #3 and #4 choose and substitute toys to solve difficulties in play.

Explanation

Guiding children to master the basic ways of problem solving can reduce children's questioning in the face of problems and affect the further development of behavior. Teachers should not take the place of children in solving problems, but they can provide guidance to children.

Activity Objectives

1, so that children initially understand the work of doctors and nurses, and recognize several commonly used medical equipment: stethoscope, thermometer, infusion set, syringe.

2. Educate children to be hygienic and prevent diseases.

Activity Preparation

Several commonly used medical equipment: stethoscope, thermometer, infusion set, syringe. Hospital logo, white coat.

Activity process

1, talk before the class, arouse children's interest in the hospital, and put forward the requirements of the game.

(1) What do people do when they are sick? Where to go to see the doctor to cure?

(2) Who sees the sick? Who cares for the sick?

(3) Recognize the hospital signs, recognize the doctor stethoscope, thermometer, and see how to use.

2, please 3~5 children game, according to their own wishes to negotiate the distribution of roles (doctors, nurses, patients).

3, the doctor, the nurse put on the hat, waiting for the patient to come in, invite a few children to see the patient, encourage children to be brave and work closely with the doctor.

4, the game guide.

Teachers focus on guiding the doctor in accordance with certain procedures to the patient "see a doctor".

(1) first to the patient registration, queuing.

(2) The doctor warmly asks the patient what is wrong. The doctor will carefully use the stethoscope and other instruments to treat the patient.

(3) The nurse cares for the patient, educates the children not to see the injection as a terrible thing, and understands the hard work of the nurse.

5, change roles, the game continues, other children to observe, and take turns into the hospital game.

6. At the end of the game, the teacher praised the doctors and nurses for their good service.

Feedback

Through this activity, the children initially understand the work of doctors and nurses, recognize some medical equipment, individual children's fear of the hospital gradually eliminated. In the activity, individual children will keep forgetting what the instruments in their hands are for, and the teacher will give appropriate reminders. Some children were afraid of injections even if they were fake. Through this activity, some children felt that injections were not very scary. Through this activity, the children also deepened the awareness of disease prevention, the goal is basically accomplished.