Wow, sub-industry problems
World of Warcraft is mainly divided into two kinds of vocational skills, main vocational skills and auxiliary vocational skills. Each player can learn at most two main vocational skills and all auxiliary vocational skills. All vocational skills can be roughly divided into three types: acquisition, production and assistance. Main professional skills: alchemy, forging, enchantment, engineering, herbalism, jewelry processing, tanning, mining, tailoring, peeling, inscription auxiliary professional skills: fishing, first aid, cooking-mining: mining. Perseverance-level 2 instant. Because I have been engaged in mining for a long time, I have become very strong and my endurance value has increased by 5 points. Perseverance-three levels of instant. Because I have been engaged in mining for a long time, I became very strong, and my endurance value increased by 7 points. Toughness-level 4 instant. Because I have been engaged in mining for a long time, I became very strong, and my endurance value increased by 10 points. Toughness -5 instant. Because I have been engaged in mining for a long time, I have become very strong and my endurance value has increased by 30 points. Toughness -6 instant. As a result of long-term mining work, you become very strong, and your endurance value increases by 50 points. Herbology: Skill-Blood of Life-Increase Blood Recuperation Skill (divided into 6 levels)-Blood of Life-1 level instant cooling: use your knowledge of herbalism for 3 minutes, absorb the natural energy in the earth, and recover 300 health points in 5 seconds. Can be used in stealth or stealth state. Restores 60 health points every 1 sec. Blood of Life-Level 2 Instant Cooling: Use your herbal knowledge for 3 minutes, absorb the natural energy in the earth, and restore 480 health points in 5 seconds. Can be used in stealth or stealth state. Restores 96 health points every 1 sec. Blood of Life-Level 3 Instant Cooling: Use your herbal knowledge for 3 minutes, absorb the natural energy in the earth, and recover 720 health points in 5 seconds. Can be used in stealth or stealth state. Role level must be at least 10. Every 1 sec, reply 144 health points. Blood of Life-Level 4 Instant Cooling: Use your herbal knowledge for 3 minutes, absorb the natural energy in the earth, and recover 900 health points in 5 seconds. Can be used in stealth or stealth state. Role level must be at least 25. Every 1 sec, reply 180 health points. Blood of life-level 5 instant cooling: use your herbal knowledge for 3 minutes, absorb the natural energy in the earth, and recover 1200 health in 5 seconds. Can be used in stealth or stealth state. The role level must be at least 40. Restores 240 health points every 1 sec. Blood of Life-Level 6 Instant Cooling: Use your herbal knowledge for 3 minutes, absorb the natural energy in the earth, and recover 2000 health points in 5 seconds. Can be used in stealth or stealth state. Role level must be at least 55. Restores 400 health points every 1 sec. Leather-making: Skill-Critical Strike-Increase the professional critical strike attribute (divided into 6 levels)-. Players can make healing potions, invisibility potions, elemental resistance potions and mana potions, as well as oil for smearing weapons and so on. Alchemy is useful for all professions. Melee warriors can use alchemy to gain gains and healing potions. The casting profession can be used to make mana potions and obtain potions related to the caster. Alchemy is a fun-filled professional skill: you can make your own medicine, sell it to others, or give it to your teammates and friends. Alchemists can win great favor when delivering potions. Forging: Blacksmiths get metal ingots from miners and process them into refined weapons and armor. Many unique weapons and equipment can not be found from any businessman or monster in the game, but can only be made by blacksmiths. Blacksmiths can make weapons, armor used by paladins and warriors, and trade goods. Blacksmiths can make special grindstones to temporarily enhance the damage of weapons. Blacksmiths can also make raw materials for other trading skills (such as enchantment). If you are going to be a blacksmith, maybe you should consider being a part-time miner. Mining can collect ore and refine it into metal ingots, which can be used to make most forged articles. Forging recipes usually include gems, which you can find in many different places. Usually, most blacksmiths get rare gems from other players. Some fake recipes also need leather, which you can buy from leather merchants. Cooking: No matter whether it's a beer boar or a raw roasted giant clam, no dish is so bizarre that it stumbles the chefs in Azeroth. The role of food in this game is to restore life for players after the battle, so that they can rejoin the battle as quickly as possible. Cooking is a very interesting professional skill, although it is not necessary. If you fight in this world, you will get all kinds of meat. Besides selling them to businessmen, you can also use them to cook delicious food. If you are a player who lives on food, for example, you have no therapeutic ability, or like to walk alone, then food is very important. You can buy food from businessmen, but the food you make is almost free and more delicious (effective). Cooking is also a very interesting professional skill, because you can bring joy to other players with all kinds of weird and interesting dishes you cook. You can let others try the spider jelly cake, bake giant clams raw, or make him a delicious and interesting omelet. Fishing can usually be well combined with cooking, because you can find many recipes to guide you how to cook the fish you catch. The fish made in this way has a strong therapeutic effect. You may also need to carry flint and tinder with you to light the campfire at any time. When the campfire burns, you can cook. With a campfire, you can cook delicious food almost anywhere. If there is no bonfire, you must take food to find a village or walk a long way to find a fire or stove. Some players like this, while others just like being able to cook anytime, anywhere. Enchant: The enchanter uses magic to temporarily or permanently enhance weapons, armor and other equipment. There are two main types of enchantment: enchantment and immersion. Enchantments can permanently enhance items, and soaking magic can temporarily enhance items. Enchanters need herbs (usually collected by herbalists). Therefore, it is suggested that enchanters should also learn herbal professional skills. Of course, if the enchanter chooses to get raw materials only from other players, he only needs to learn the enchantment professional skills. A few enchantment materials must be obtained from users of other professional skills (such as fishermen or blacksmiths). Enchanting is an advanced vocational skill, which requires more efforts than most vocational skills. Enchanters cannot create new items, they just make existing items better. In order to advance to a higher level of enchantment, enchanters often have to enchant their equipment repeatedly. Another option is to provide free and paid enchantment services to other players. Another challenge of enchantment is to explain to other players how enchantment works and when and what items should be placed in the trading interface. Engineering: Engineering skills are used to assemble metals and stones into parts, and to manufacture explosives, guns, telescopes, bullets, mechanical dragons, diving masks, etc. Compared with other trading skills, it takes more steps to make an item with engineering skills. Engineering skill is a very interesting and creative professional skill, which can make all kinds of strange things, interesting, entertaining and amazing. If you want to be an engineer, you may become a miner. Miners collect ore and refine it into metal bars, which can be used to make most engineering projects. Engineering formulas often include gems, which can be found in different places. Usually, most engineers buy or get gems from others. Some engineering formulas include leather, which can be bought from leather merchants. First aid: Do you need help? Want to detoxify and treat serious injuries? Then become a doctor! This assistive skill can make different bandages to help yourself and others. The advantage of this skill is to use items made of raw materials found when killing monsters to treat yourself. You can throw away the raw materials needed for first aid, but why not turn them into useful things? Fishing: Do you want to be a fisherman? Fishing is a mini game that allows you to catch fish. The fish caught can be used for cooking. You can also catch some inedible fish in exchange for other professional skills. You may even catch all kinds of equipment, interesting things and jewels like pearls. Fishing is not an errand for everyone. You must have extraordinary patience and enough time to gradually upgrade your fishing skills to the top level. When fishing, there is no experience value to gain, so you can forget to upgrade completely-unlike other professional skills. Fishing is really a good choice for players who just want to relax and chat. It's really great! Here are some fishing tips: it is quite good to combine fishing and cooking unlocking skills. You can cook the fish you catch and sell it to other players. Unlocking allows you to pry open the treasure chest you have caught. Of course, you can also help other players pry open the treasure chest for a fee (or in exchange for a little information). Herbology: Herbology is almost an essential skill of alchemy. You are going to travel around the world as an herbalist, looking for special herbs, so why not learn this skill and make good use of it? Alchemy is a magical skill that allows you to make all kinds of instant and temporary potions to enhance the effectiveness of characters. Tannery: Tannery skills are used to make leather and fur into leather armor, and to make necessary patches for advanced metal armor and weapons. Leather manufacturers make leather products for leather-wearing professions-druids, hunters, shamans and thieves. Although paladins and warriors can wear leather armor, they usually don't wear leather armor unless they like the special properties of the item or there is no better choice at that time. Mining: Do you want to be a miner? Mining is an exciting professional skill, which can provide raw materials for forging and machinery manufacturing. However, to become a miner, you don't need to learn those professional skills first, just simply collect resources and sell them to blacksmiths and engineers. In the process of traveling around the world, you will always find some mines. Why not dig for money? But most people will learn mining and blacksmith skills at the same time, or mining and machinery manufacturing skills. If you like, you can try all three skills; Of course, this requires you to make more efforts. Skinning: Skinning allows players to collect skins and hides stripped from animals. Leather and hides are very useful for tanning. Leather is sometimes used as raw material for forging, engineering and sewing. Tailor: Tailor skills allow players to cut various fabrics into armor, backpacks, shirts and other fabrics. Tailors play a very important role in the guild, because they can make large-capacity backpacks for guild members (as long as there are enough raw materials). Tailors can make cloth armor for professions that can only wear cloth armor-wizards, magicians and priests. If he can make very advanced cloth armor, he can also provide this service to other professions that can wear cloth armor. Jewelry: Jewelers can turn metals and rare gems into beautiful jewelry and decorations. Using the extraction process, jewelers can extract gems for jewelry processing from natural ores contained in various veins. Miners can sometimes find precious stones in mining, while jewelers get more rare stones by virtue of their unique skills. Jewelers can deal with gems through various processing techniques. If you want to create jewelry, jewelers usually only need to process natural, uncut ore. Except for some special products, the processed rings, amulets, ornaments and games have similar functions. For example, a jeweler can also create a jewelry statue that can be embedded in a jewelry groove. Although the gem statue has only passive special effects, it is enough to provide players with short-term gain effects-such as quickly improving damage or healing effects, which is very useful when players are in danger. Gemstone statues are binding objects for picking up, so only jewelers can use them. Jewelers can also treat gems through cutting process and process them into inlaid items. Gemstones come in different colors and shapes. Different types of gems have different basic properties, and different cutting methods have different gem special effects. Jewelers can learn all kinds of cutting techniques for all kinds of gems. For example, the sky-blue moonstone can be cut into shiny, rough, solid or sparkling sky-blue moonstone, and these inlaid gems will provide different attribute bonuses. Once the gem is embedded in the groove of the item, the item will get the attribute bonus effect of the gem, which is convenient for players to customize the appropriate equipment according to their own game mode or professional positioning. Inscription: An epigraph master who is good at inscriptions can improve the spells and skills of the player's character, such as making the stalker's backstab skill do more damage to the target in coma, or making the priest's healing ring enough to heal a target. Inscriptions can help enchanters sell enchanted products directly at auction houses; In addition, they can also make various scrolls (such as power scrolls) for other players to use. In a word, epigraphy is a very useful major, and a epigraphy scholar can bring many benefits to himself and his friends. Any race or occupation can choose inscriptions as their business skills. Couldn't be better.