However, due to the confusion of the meaning of the word "wild blowing" in Chinese, the information is inevitably destroyed in the process of human communication, and it has evolved into its homophonic "picnic" over time. And the fun of the game lies in collecting materials and cooking in the wild. The Legend of the Wilderness of Zelda adopts the setting of the open world, and the battle scenes are seamlessly switched.
And the details and interactivity are outrageous. Wild animals can hunt, trees can be cut down, branches can be lit by bonfires as torches, and prey can be roasted, so its setting is very similar to our usual picnics. Naturally, some people call it a picnic.
The basic attribute of the legend of zelda's wilderness breath;
In the initial state, the player has the physical strength of a heart and the energy of 1/4 laps. Every time a player passes through a trial temple, he will get a soul container and collect 4 soul containers.
You can exchange a heart container or an energy bottle at the statues of the goddess Helia scattered all over Heraru. Each heart container can add a heart for the game character, and the energy bottle can add 1/4 ring endurance slots for the game character.
Players can register their horses in the stables, and they can name them after registration. In order to show the horse's dynamics, Nintendo made an action capture for the horse, and players can manipulate the horse in the game to turn around in equestrian dance movements.