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Planning scheme of small-scale group building activities of the company (two articles)
Planning scheme of the company's league building activities 1

I. Basic information such as time and place:

(1) time; According to the nature of the company, most people choose Saturday and Sunday, and it is recommended to go abroad for 2-3 days;

(2) Location: It is early summer and the weather is very hot. It is more appropriate to choose some water-based or shady bases.

(3) Theme: Pay attention to easy and simple events (strenuous exercise is too hot and sunny, and most participants definitely don't like it);

Second, the purpose of activity planning should be clear:

(1) Help participants to know themselves, stimulate their potential and position themselves objectively;

(2) Enhance self-confidence, overcome psychological inertia, hone perseverance to overcome difficulties, and face the challenges of work and life more objectively;

(3) Take effective measures to improve interpersonal relationships and learn to care, encourage and trust each other;

(4) Make everyone work in harmony with others and groups, achieve group consistency, form a tacit understanding among team members, and form a positive, United and mutually supportive team atmosphere.

Three. Base profile:

(1) mainly focuses on expanding gameplay, and the environment should be relatively clean and refreshing;

(2) Dining standard 300-500 yuan/table (ten dishes and one soup);

(3) Accommodation is 1.2m standard room with one bed;

(4) Basic extension game props (such as graduation wall, back platform, etc. );

(5) Meeting room (equipped with projector, microphone, stereo and other equipment);

IV. Specific itinerary: (Take the activity of 3 days and 2 nights as an example)

Day 1 day-

(1) 09: 00 —— Everyone gathers at the base;

(2) 09: 00-10: 00-Pack your things, change your clothes, gather in line for military training, and break the ice to warm up;

(3) 10:00- 12:00- game development, team oath and pre-meal training;

(4) 12:00- 13:30- lunch time, have a rest;

(5) 13:30- 14:30- military training and training;

(6) 14:30- 17:00- game development, team demonstration;

(7) 17:00- 18:00- dinner. Have a rest; (8) bonfire party at night;

The next day-

(1) 08: 00-08: 30, get up for breakfast;

(2) 08: 30- 10: 30, do warm-up games and break the ice into groups;

(3) 10; 30- 12: 00, Magic Pen Ma Liang;

(4) 12: 00- 13: 30, lunch time, have a rest;

(5) 13: 30- 17: 00, main building group: tribal war;

(6) 17:00- 18:30; Dinner+rest

On the third day-

(1) 08: 00-08: 30, get up for breakfast;

(2) 08: 30- 10: 30, do warm-up games and break the ice into groups;

(3) 10; 30- 12: 00, directional activities in scenic spots;

(4) 12: 00- 13: 30, lunch time, have a rest;

(5) 13:30- 16; 00, expand the group building game and take a group photo as a souvenir;

(6) 16:00 began to return to a warm home.

Verb (verb's abbreviation): introduction to the specific expansion game;

For example:

(1) Magic Pen Ma Liang

First, the game

Put a piece of paper as big as a square meter on the ground. All players are not allowed to touch the writing brush when pulling the end of the rope, and complete the assigned tasks according to the coach's requirements. The quickest way to finish is to win. Coaches can also score according to the beauty of words.

B, the purpose of the game-

1. Strengthen team spirit.

2. Cultivate the ability of teamwork.

3. Feel the changes in communication and behavior among members, as well as the adjustments needed in teamwork.

4. Improve team morale and stimulate full passion.

(2) Graduation wall

First, the game

All the team members climbed over the 4.2-meter-high smooth wall within the specified time. In this process, you can't use any external tools, including clothes, belts and ropes. The only available resource is everyone's body.

B, the purpose of the game-

1, enhancing team cohesion

2. Strengthen team obedience and dedication;

3. Promote team communication and increase team cooperation ability.

(3) Real CS

First, the game

It is a unique, intense and entertaining' shooting confrontation training project' to turn the military combat confrontation training system into a civilian simulation system and learn from the scene design and game rules of the anti-terrorism elite CS online game. Through role-playing and teamwork, we can experience happiness and achieve the purpose of healthy leisure and team building.

B, the purpose of the game-

1. Overcome psychological inertia, improve personality structure and temper the will to overcome difficulties.

2, adjust the body and mind, not impetuous, not decadent, better face the challenges and pressures of work and life.

3, understand the role of the group, enhance the sense of participation and responsibility to the collective.

Detailed list of intransitive verb expenses:

(1) Activity planning expenses, planning expenses, docking expenses, etc.

(2) The main training instructors have 12 working experience, and there are 2 teaching assistants, such as scheme planning and field stepping.

(3) expanding the base site use fee;

(4) Shuttle bus, including driver's lunch and travel expenses;

(5) Champagne, banners, photography, standby medical auxiliary equipment and unlimited drinking water;

(6) meals+accommodation;

(seven) other expenses that need to be actually paid;

Seven, the perfect ending:

(1) Summarize and share;

(2) Champagne celebration;

(3) take photos as a souvenir;

(4) Happy return;

Planning scheme of the company's league building activities II

First, the purpose of the activity: to make employees more familiar with the company's existing business and resources; Know the rest of the company.

Daily work of the department; Strengthen communication, exchange and cooperation between departments and colleagues; Enhance the cohesion of the company; Improve work efficiency and employee's enthusiasm; At the same time, arrange the tasks of the company in the second half of the year, go hand in hand and strive to achieve the ultimate goal.

Second, the theme of the event: "Open mind, free and unrestrained"

Three. Activity time: x month, x day, 2007 x:

Four. Venue: (nearby hotel meeting room)

Verb (abbreviation of verb) activity participation theme: XXX staff

Host of intransitive verb activity: XX is the mainstay, and leaders of various departments take turns to go into battle.

Seven. Activity form: training+interactive games

Eight. Activity schedule: (divided into two parts, with a total duration of about 4 hours)

Prelude: (about 30 minutes)

The boss introduced the significance of this activity, introduced the company, introduced the situation of various departments and responsible persons, and announced the work objectives and work plans for the second half of the year. The following time is given to the heads of various departments.

The heads of all departments take turns to introduce their members on the stage, preferably like this, for example, "This is the most dynamic beauty in the customer department-XX", and then XX takes the stage to greet everyone and introduce himself in the most humorous and representative language, including job responsibilities, hobbies and so on, so as to impress everyone. After all the members of the department are introduced, the person in charge will describe the job responsibilities and daily work of the department, starting with the members. At the same time, find out the words or sentences that best represent the work situation or future expectations of the department as the code name of the department (this code name can be used as the slogan in the interactive game).

The first part: training (the time of each department is controlled at 15 minutes, Q &;; Phase A is controlled at 2 minutes, with a rest time of 10 minutes, totaling 2 hours and 30 minutes).

Materials required: projector, projection screen, camera, video camera, sound system and suitable background music. Trainer: the person in charge or representative of each department, and the employees of this department can be an effective supplement.

Process: The person in charge of each department trains the employees of the company in combination with the work content, scope and main products of the department.

Customer department:

Media department:

Design department:

Planning department:

Part II: Interactive Games

Purpose: Strengthen teamwork, promote cooperation among departments and enhance understanding among colleagues.

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