Current location - Recipe Complete Network - Dinner recipes - Yuan Shen 2. 1 sugar armed team strategy detailed explanation of sugar output technique
Yuan Shen 2. 1 sugar armed team strategy detailed explanation of sugar output technique
The original god sugar is a powerful output role in the game. How can the 2. 1 version sugar armed forces match the team? Let's share with you an original god 2. 1 sugar armed team strategy 1. Conventional sugar armed.

Briefly here,

Roles: sugar, autumn, Beidou, Fichel (I think it can be changed to Raytheon)

Sugar armed forces use the principle of electricity induction and the existence of mines, plus the high-frequency trigger diffusion of sugar, so that weak mines are diffused into strong water and strong thunder to achieve the effect of high-frequency electricity induction, and at the same time, sugar brings wind and reduces resistance.

superiority

The training cost is extremely low (so low that I don't know why others are short of Mora), and there is no need to upgrade their talents at all, and they only need to eat the mastery and level of sugar (the adverb of sacred relics is also useful) and other characters are alive.

Strong ability to group, the more people, the more fierce sugar and Beidou.

For students with high lower limit and no windbreaker, scattered sugar (that is, me) can cause more than 4,000 damage and 9,000 induced electric energy once diffused.

disadvantaged

Poor survivability: probably the blood return in autumn, the rain curtain sword and the Beidou big shield are the only survivability.

Poor ability to pair orders: Beidou's big move can't jump, sugar can't spread each other, and it can't sense electricity with each other.

Low upper limit: I can't figure out how to increase the damage to sugar now, and the fusion reaction multiplication area is too small.

Second, enterprise-level sugar armed forces

Before understanding this technique, first understand the multiplication area of fusion reaction. There are only six multiplication areas of fusion reaction-element proficiency, reaction coefficient, role level (which can also be counted in the reaction coefficient), monster resistance, other injuries (only the four-piece effect of thunder and witch or the effect of increasing the damage of this reaction is directly indicated) and the increase reaction (the reason why I play with melting sugar).

According to this theory, there is this enterprise-level understanding (in fact, it is impossible to master it)

conclusion

Sugar: four sets of ritual and thunder are all proficient;

Autumn: two water and two imperial families;

Beidou: four-piece imperial clan;

Early pomelo: four-piece wind cover;

There are two reasons for developing this team.

1, the survival problem of sugar armed forces, lack of shield milk

2, Kazamoto can't brush out the proficient wind (in fact, this is the main thing)

Describe in detail the function of each character and relic.

granulated sugar

As the core of a reaction, high frequency triggers diffusion and induction.

Sacrificial ceremony, high proficiency and resetting the elemental warfare can ensure the charging of sugar and more trigger diffusion.

For example, the thunder four-piece set can increase the inductive damage, and at the same time, it can reduce the cd of the elemental fighting skill, which is similar to the sacrificial ceremony.

Provide mastery for other characters, especially Zaoyou, to improve Zaoyou's blood-returning ability.

Hangqiu

High-frequency hanging water in the background is called the six-star true god, which has good output ability and can reduce injuries.

After ensuring the full charge, the output of the autumn should also be in place.

You can bring an instructor's four-piece suit, but it is not recommended (lack of output in autumn)

Beidou Navigation Satellite System

High-frequency hanging thunder in the background, a wide range of aoe, I call it Lei Xingqiu, which can reduce injuries and protect one life.

Taking the imperial clan can improve the output of one's own big moves, improve the attack power of the whole team at the same time, and also improve the treatment amount of early pomelo.

Morning pomelo (can be replaced by piano)

The wet nurse of the whole team can improve the viability of the sugar armed forces and supplement some damage at the same time.

Four winds can reduce her resistance and graduate easily, which alleviates the problem that sugar is difficult to graduate.

The difference between enterprise-level understanding

Looking back on the advantages and disadvantages of just arming sugar, this scheme continues the advantages of the previous scheme, and solves the survival problem at the same time, and sugar should be able to graduate more easily.

an open question

1, the upper limit problem, at present, the upper limit has been raised again, which should be enough. Shenjing 12 has not been tried yet.

2, for the single question, this is handed over to the big dipper in autumn, but the training cost has come up. Sugar can't trigger electricity, but it can only spread.

Output technique (similar to general sugar armed forces)

You can gather the sugar E first, and then Beidou will start with A, and cut the autumn AA, the sugar AA, the early pomelo AE or A, and the sugar AEAEAEAAA. . .

Flowchart:

Juguai → Beidou QA→ Hangqiu QA→ Sugar AAQ→ Early Pomelo AE/Q→ Sugar AEAEAEAAA→ → .....

Now, let's explain that every time we insert A, it is to trigger the autumn and Beidou, and then the sugar A twice is because the sugar attack speed is fast and the diffusion is sufficient. Early pomelo will reduce its resistance and cut back the sugar, so it can start to spread wildly and feel electricity.

When blood transfusion is needed, the big suggestion of Zaoyou should be put after Beidou University, so there is an additional bonus of imperial clan four.

Damage analysis

The main source of injury is the diffusion triggered by sugar and electricity, and the diffusion will be more (electricity can only be reacted once, after all). When there is a four-piece suit with wind cover in the team, the difference between sugar and wind cover is not big, so it is better to bring thunder to enhance the damage of electricity. Beidou and Xingqiu have high magnification, and at the same time, the magnification of E is not low, which has the ability of output (but I haven't pulled it up yet). Their E can be used to fill the vacuum period (5s) when all the big moves are in cd.

Let's take a look at the multiplication area of fusion reaction. The elements are proficient in sugar, the level of sugar is 90, the reaction coefficient is unchangeable, the monster is reduced, and other injuries are also increased. That is to say, except for the growth response multiplication area, all other multiplication areas are filled by us.

Maybe this is the limit of sugar armed. In the case of Raytheon, Raytheon's big move stood for seven seconds to make up for the vacuum period, and the damage was purely caused by Raytheon, not by the sugar armed forces.

other

1, about role charging. According to the internet, Beidou is the most difficult, but when the experiment was finished, 1 10% can be filled. Although I think it is strange, this may have something to do with solving F4 with one set. It is suggested that Beidou should be recharged in piles, such as the forged sword of rice wife, which is very suitable for Beidou and looks good.

2. About melting sugar. The fusion reaction can eat the amplification reaction, but the fusion reaction that can eat the amplification only has diffusion, and other elements can't be transferred. The diffusion damage of sugar is 4700, and the melting rate reaches 4.2, so it can be melted for 2 weeks at a time, but the technique is required. Let me talk about it in detail later.

3. After the fusion reaction is enhanced once, sugar is the biggest beneficiary of that enhancement. Although there are no big numbers, there are many numbers (full screen numbers), and the damage is also sufficient. The world will take them to play if nothing happens.

Third, other aspects of sugar

In fact, I really want to open a post on sugar alone, so let's briefly describe it here.

Sugar, wind mage, alchemist of the Order of the West Wind.

Weapons are recommended for sacrificial ceremonies, and Wings of the Wind are recommended for wings of snow-capped mountains (beauty is the first).

The main words of the sacred relics are refined and refined (it is also possible to peel off the sacred relics of the raccoon, and the wind hurts the sugar)

Talent, all-around sugar doesn't need to be upgraded (if it's a relic of a grilled raccoon, then raise EQ by one liter)

Life seat: one life is important, two lives are important, three lives are important for wind injury to sugar, four lives are important for C sugar, five lives are important for wind injury to sugar, and six lives give sugar auxiliary ability. (In short, the promotion of the life seat is quite good) Tucao: sugar breaks through the wind injury (and an auxiliary ice injury)

Butterfly dyeing of sugar

I often see that others say that dyeing is not good. Although I don't object, I still have skills. (sequential fire/water/thunder/ice)

Self-staining method:

Suitable for monsters that can't be sucked (Abyss Mages and Apostles break shields) and monsters with their own elements.

Find some good partners of sugar. Fire, Bennett, Xin Yan; Water, autumn, Barbara; Ray, Razer, Raytheon, Beidou; Ice, cat.

If you keep hanging elements on yourself, just hang elements and walk through them. Those who hang elements in an instant put skills in the eye of the wind.

Push Bennett hard, and the ice slime group is infected with fire butterflies.

Monster staining:

A monster that can suck and has no elements of its own.

Hang the elements you want on the monster, and then switch to other elements to attack when it is dyed.

Melting granulated sugar

I found this in the big world, and the melting of sugar will cause great harm.

After research, this melting damage is the damage after the increase of diffusion damage. (equal to eating two proficiency bonuses)

Seeing the gif below, diffusion can be eaten to melt and increase injury (ice meets fire 1.5 times).

At the same time, the diffused object can be environmental elements (recommended).

Looking at the damage in the picture, the diffusion damage is 4746, which is 2 times of melting, and the mastery is increased by 1 10.9%.

So the final damage is 4746 * 2 * 2.109 = 20019, with little difference.

However, sometimes it will be found that it has spread, but it has not melted, like the gif below.

This problem is related to the amount of elements. Ice is weak and hangs first. The fire element is strong fire and then hangs. Therefore, when diffusing, there is no residual ice due to diffusion, so the fire diffusion does not trigger melting; Because of the residue of fire element, ice diffusion can trigger melting.

There are two solutions to this problem.

1, spread with general attack, like the first gif.

2, hang strong elements first, then hang weak elements, hang weak elements, and spread immediately.

But this is not the mainstream game of sugar.